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NPC Generator

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Advanced [show]


Trynnicus Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red crest is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trynnicus was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Architect work with an outfit from a few towns over. Architect work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Further expansion of business; and wants his loneliness to end

Flaws: Insane, Antagonistic. Bonds: Family, Job, Enemies, Has a crush. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Trynnicus Akambherylliax, Male Dragonborn Rogue 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)6 (-2) 15 (+2)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Althaea Ethanasath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a tight fitting yellow shirt and pants. Her skin is fair and her fingers are delicate and long. Her white hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born on a small isolated farm. She moved from fad to fad and when she turned 15 she discovered singing. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Justice, Opinionated, Artistic. Flaws: Insane. Bonds: Nature. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Althaea Ethanasath, Female Half-Elf Rogue 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (6 gp). Alexandrite (1400 gp). Tourmaline (40 gp). Coral (40 gp).


Social Check DCs


Callie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red armored body suit, with a simple green line shooting up and back down. She keeps her brown hair in a flapper bob. She has blue eyes.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She receives visions of the future at random moments

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Callie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting, Entrepeneur. Bonds: Attractive. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Callie Brightmoon, Female Halfling Aristocrat 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills History +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Iolite (60 gp). Chrysoprase (60 gp).


Social Check DCs


Adelaide Merton, Female Human [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and red robe with the hood down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her blonde hair is cut jaggedly and amateurishly. She has a dull look in her gray eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She is a Slaad in disguise. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Greedy, Racist. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Adelaide Merton, Female Human Commoner 10
Medium (6'0") Human, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a worn and beaten armor. His clothes are grease stained in places. He sports a flattop hair cut. His face is scarred and worn.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Animal Trainer, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Frederick Tattersall, Male Human Sorcerer 11
Medium (6'4") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 45 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 11 (+0)8 (-1)
Skills Religion +4, Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2100 gp. Smoky quartz (70 gp). Emerald (1000 gp). Iolite (70 gp). Black opal (1000 gp). Aquamarine (1000 gp). Sard (70 gp). White opal (1000 gp). Violet garnet (1000 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a tight fitting white shirt and pants. His whole body is exceptionally muscular. His blonde hair is smooth and relatively long. He has a tattooed face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Passionate. Flaws: Racist, Disease. Bonds: Immigrant, Rich. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Tod Sunmeadow, Male Halfling Rogue 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp.


Social Check DCs


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat, and carries axes. His gray fur is still thick. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Mason they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Fighting. Bonds: Job, Attractive, Military, Family. Occupation: Marshal

Voice: Boston accent

Attributes [hide]

Dagger Peak, Male Tabaxi Commoner 9
Medium (6'3") Tabaxi, Lawful Evil (CR 9)
Armor Class 12
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 11 (+0)13 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common, Auran, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 sp. Onyx (70 gp). Bloodstone (70 gp). Deep green spinel (90 gp). Moss agate (7 gp). Deep green spinel (90 gp). Golden pearl (90 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kabbarg Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. She wears a feathered hat to hide her balding. She has several tiny opal earrings on each ear.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She pushes her goals aggressively. She is also a coward if confronted.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has money and likes to spend it.

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kabbarg Winterbourne, Female Half-Orc Fighter 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 50 pp.


Social Check DCs


Seere Fortune, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears tight fitting clothing which further accentuates her frame. She has brown hair. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving She never wears the same outfit twice, unless she absolutely has to.

History: Seere was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She inherited the family business which she has now maintained for 3 years.

Motivation: Dragonborn compassion; and a strong sense of loyalty to dragonborn people

Ideals: Joker, Artistic. Flaws: Racist. Bonds: Attractive, Job, Criminal record. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Seere Fortune, Female Tiefling Cleric 8
Medium (5'0") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)7 (-2) 12 (+1)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: Just what you see.


Social Check DCs

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