Pelt Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her yellow fur is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.
Personality: She has always had a great fascination with Half-Orc culture. A true patriot, Pelt would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised in a white middle class family as the only child. Her father was a soldier and died while she was still young. Pelt was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and to end her boredom
Ideals: Logical. Flaws: Ugly, Racist, Mundane. Bonds: Military. Occupation: Dyer
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 57 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Ilga Gracey, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears bulky white painted plate armor. She is tall, broad shouldered and powerfully built. Her red hair is greasy and uncared for. Her fierce hazel eyes like to dwell on things.
Personality: She is almost excessively polite to everyone, even when angry. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Ilga lived on a farm with her mother, near the main road leading to a nearby town. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother
Ideals: Logical. Flaws: Ugly, Shy, Fearful. Bonds: Family. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 81 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 40000 cp.
Varis Nailo, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Miner uniform. He has shaved his head bald. His eyes are brown and he is always smoking a pipe.
Personality: He will rave to anyone who will listen. Varis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Varis lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Athletic. Flaws: Insane. Bonds: Job, Family, Rich. Occupation: Miner
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 81 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +7
Possessions: 200 pp. Sard (80 gp). Rock crystal (80 gp). Aquamarine (600 gp). Eye agate (14 gp). Zircon (80 gp). Red spinel (70 gp). Obsidian (14 gp). Deep blue spinel (600 gp). 1 Minor magic item.
Dain Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a grey costume with the symbols of the four houses of cards on his torso. He has done his best to style his golden hair to look like a famous performer. His eyes, though not visible through his cowl, are blue.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in a small mountains village. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To clean up the streets; and to unite with his sister
Ideals: Gifted, Fighting. Bonds: Nature, Slave, Guardian. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 9000 cp.
Millicent Trollope, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of hammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears a deerstalker hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born in the north. Millicent was born on a far northern forest where she grew up under the tutelage of her father, an expert Painter. After a long history of fighting, Millicent and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and she seems to be bored by most things
Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Painter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Semyaza Victory, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her red hair in a pixie cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she acts the brute, she is far gentler than she would appear. She is harsh and unforgiving.
History: She was born into a rich family. In her 18th year, her parents were killed by a drow raid, leaving Semyaza alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She has money and likes to spend it; and many drow want her driven away
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Rich, Enemies. Occupation: Junk Dealer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 7 (-2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 gp. A pair of silk slippers encrusted with tiny pearls. (100 gp).
Serpent Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is portly but not overly obese. His fur is lavender and very short. He wears large thick round spectacles.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.
History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Serpent grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Serpent. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Military, Criminal record. Occupation: Tailor
Voice: Old thin voice
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Koeth Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and wears a faded coat and loose pants complete with wide-brimmed hat. He wears his golden hair up. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. By chance he met his sister recently and the two have been together since.
Motivation: He uses money and sex appeal to get what he needs; and wants to raise his children well
Ideals: Joker, Extrovert. Bonds: Rich, Family, Attractive. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: Smoky quartz (60 gp). Violet garnet (500 gp). 2 Alchemist’s fire.
Vaina Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a long, blue, dusty cloak. Her silver hair is styled in orderly dreadlocks. Her brown eyes are slightly larger than normal.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cartwright. She's also a talented Banker, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Passionate, Logical, Gifted. Bonds: Job. Occupation: Cartwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 15
Hit Points 56 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +8
Possessions: Blue star sapphire (1100 gp). Freshwater pearl (16 gp). Citrine (30 gp). Golden yellow topaz (1300 gp).
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