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NPC Generator

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Advanced [show]


Barfa Garrick, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His golden hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Barfa has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To pay off his debts.

Ideals: Joker, Logical. Flaws: Ugly, Addict, Disease. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Barfa Garrick, Male Half-Orc Monk 1
Medium (5'0") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)12 (+1) 14 (+2)2 (-4)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Windy Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a pastel feathered hat and pastel clothes. Her fur is red and curly. Her hazel eyes are slightly larger than normal.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She has all her life been fascinated with painting.

History: A powerful brothel owner made her what she is. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She is unsatisfied with her job; and sabotage a competitor

Ideals: Artistic. Bonds: Immigrant, Enemies, Mentor, Rich, Job. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Windy Of Claws, Female Tabaxi Monk 9
Medium (4'9") Tabaxi, Neutral Good (CR 9)
Armor Class 14
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 900 gp. Freshwater pearl (12 gp). Jade (140 gp).


Social Check DCs


Sannl Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is portly but not overly obese. Her hair is short and brown. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She misses her home and complains about the freezing weather, even in summer.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Sannl was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Sailor. She left for the south, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and her name or reputation has been wronged in the past by giants, and she desires to right it

Flaws: Insomniac, Ugly. Bonds: Immigrant, Religious, Enemies. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Sannl Balderk, Female Dwarf Warrior 7
Medium (4'3") Dwarf, Neutral Good (CR 7)
Armor Class 10
Hit Points 76 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)11 (+0) 9 (-1)12 (+1)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 6000 sp. Fire opal pendant on a fine gold chain (2000 gp).


Social Check DCs


Three In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a well pressed and immaculate suit (or dress). Her fur is beige and curly. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She has a massive crush on the younger sibling of the Merchant who has hired her part-time. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Three hails from a village terrorized by giants. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's in love.

Flaws: Ugly, Forgetful. Bonds: Poor, Has a crush, Enemies. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

Three In the Wind, Female Tabaxi Adept 10
Medium (5'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1300 gp. White pearl (110 gp). Brown diamond (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Keyleth Fasharash, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a tan poncho over her likewise colored trousers and shirt. She has a slight overbite and is overall scrawny. Her chestnut hair is greasy and uncared for. Her hazel eyes are passionate and lively.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Keyleth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She comes from a rich southern family. She helped her mother out around the business and became quite the natural. She struck the Carter job and began her own company from there.

Motivation: To be a Stylist again; and she has money and likes to spend it

Flaws: Ugly, Depressed. Bonds: Military, Rich, Job. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Keyleth Fasharash, Female Elf Ranger 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp. Eye agate (8 gp).


Social Check DCs


Emerald On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying gray fur a little too much giving a sharp gray color. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Emerald enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Tanner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Hedonist. Bonds: Attractive, Poor, Slave. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Emerald On the Mountaintop, Female Tabaxi Commoner 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Insight +7, Nature +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1500 gp. Gold and topaz bottle stopper cork (1000 gp). Fire opal pendant on a fine gold chain (2000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a feathered hat to cover his moderate length red hair. He has a tattooed face.

Personality: Dain wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Dain is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dain was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and wants his loneliness to end

Ideals: Disciplined, Persistence. Bonds: Family, Has a crush. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Dain Balderk, Male Dwarf Fighter 7
Medium (4'5") Dwarf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)11 (+0) 18 (+4)12 (+1)
Skills Persuasion +4, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Mortician uniform. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Logical. Flaws: Ugly. Bonds: Job, Guardian, Rich. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Wrenn Albaratie, Male Gnome Cleric 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 10000 cp.


Social Check DCs


Eldeth Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is long and black with streaks of auburn, and is pulled back with small brown clips. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Eldeth will drive conversation. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Eldeth is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and halfling compassion

Ideals: Extrovert, Justice. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eldeth Bigtoe, Female Dwarf Fighter 4
Medium (4'2") Dwarf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)11 (+0) 9 (-1)12 (+1)
Skills Intimidation +3, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs

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