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NPC Generator

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Advanced [show]


Jak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears long strands of ruby and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is cut short with large spiked bangs in the front. This blue eyed southerner is not easily forgotten.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Sold as a small child to a brothel owner, Jak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted divine powers by his dying brother.

Motivation: He has a crush on the local Cartwright; and wants a kiss

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Has a crush, Mentor. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Jak Greenbottle, Male Halfling Monk 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)18 (+4) 9 (-1)16 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Terran, Gnome, Undercommon, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. 1 Silk rope.


Social Check DCs


Mreksh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky black painted plate armor. His white crest is lengthy and is close to two feet long. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is a Crown-heir first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Crown-heir business at a young age. When Mreksh reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the west, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Flaws: Fearful. Bonds: Attractive, Job, Military, Immigrant. Occupation: Crown-heir

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mreksh Daardendrian, Male Dragonborn Sorcerer 4
Medium (6'7") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 5 (-3)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 11000 cp.


Social Check DCs


Claira Aloro, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair is matted, messy, and big. Her gray eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She misses her home and complains about the freezing weather, even in summer.

History: She was born on a small isolated farm. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she's in love

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Claira Aloro, Female Elf Barbarian 6
Medium (4'9") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 57 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Arnold Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears violet trousers with brown and blue striped suspenders. He wears various colorful collared shirts. He carries with him a set of scimitars on his belt, each one with a ruby on the hilt. His golden hair is singed and shortened. He has gleaming, smiling hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born in a small island village. Arnold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Arnold Markum, Male Half-Elf Warlock 4
Medium (5'8") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)10 (+0) 8 (-1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp. Fiery yellow corundum (1200 gp).


Social Check DCs


Murook Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy white dress. She is portly but not overly obese. Her tied-back hair is blonde. She wears crescent spectacles with a black brim.

Personality: Stoic and calm, she prefers to meditate than take action. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Murook was raised in a hard working conservative environment. She worked as a nervous Ploughman and found it very stressful. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Disciplined. Flaws: Secretive. Bonds: Attractive, Job, Criminal record, Rich. Occupation: Ploughman

Voice: Speaks with a cold

Attributes [hide]

Murook Windsor, Female Half-Orc Druid 5
Medium (5'3") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)9 (-1) 17 (+3)9 (-1)
Skills Insight +6, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver crest is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south.

Ideals: Logical, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Nature. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Shedinn Jerynomonis, Male Dragonborn Monk 7
Medium (6'1") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 7 (-2)11 (+0)
Skills Performance +3, Survival +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. His auburn hair is slicked back into a classic pompadour. He has a dull look in his amber eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Disease. Bonds: Religious. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Delg Frostbeard, Male Dwarf Warlock 6
Medium (4'3") Dwarf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spear Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears just a brown suit. She keeps her long lavender fur kept up in a rat tail. Her green unseeing eyes seem to look past you.

Personality: She is irascible and easily irritated. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents enrolled her in a Druid school at a young age so that she could practice her divine talents. She was granted divine powers by her dying brother.

Motivation: She wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Gifted. Flaws: Disease, Antagonistic, Insomniac. Bonds: Military. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Spear Buttons, Female Tabaxi Druid 9
Medium (4'9") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 80 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)9 (-1) 17 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a brown feathered hat and brown clothes. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Dain was born the youngest of three triplets. Dain was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Dain decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After months of barely getting by, Dain managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Attractive, Family, Criminal record, Rich, Enemies. Occupation: Junk Dealer

Voice: Cold and demanding tone

Attributes [hide]

Dain Broodfist, Male Dwarf Monk 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 18 (+4)10 (+0)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 3000 gp. Peridot (40 gp). Onyx (40 gp).


Social Check DCs

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