Enidda Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears skinny pants and wears a blue and black robe with the hood down. She is an epitome of beauty. Sporting a red mohawk this woman's hair draws a lot of attention. She has gleaming, smiling blue eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered north to less war torn lands. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Persistence. Flaws: PTSD. Bonds: Attractive, Slave, Nature. Occupation: Healer
Voice: Smoker's lung
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Dwarven, Abyssal, Orc
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 gp.
Paymon Despair, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His whole body is exceptionally muscular. He keeps his brown hair in a flapper bob. He has gold eyes.
Personality: He is fixated on the number 70. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a very good compulsive liar and kleptomaniac.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has built up a small fortune and can afford his own way.
Motivation: A rival would like him out of the picture; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Insane. Bonds: Immigrant, Criminal record, Rich. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 55 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 19 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal, Elven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: Jeweled gold crown (2000 gp). Embroidered and bejeweled glove (4000 gp). Gold music box (4000 gp).
Pyra Murder, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 4'9" and is a bit bulky. She is very muscular particularly in the legs. She wears very tight pants and wife beaters, though occasionally she sports a black coat. Her red hair is thinning but still full. She wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Pyra embodies much of what other species detest in the Tieflings. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She found a children's book about a Tiefling Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She loathes her own lifestyle; and a need for knowledge about a nearby landmark
Ideals: Persistence. Flaws: Antagonistic, Impulsive, Depressed. Bonds: Adventurer. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Halfling, Celestial, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Efferil Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is typically in his Weaver uniform. He is muscular with a powerful set of arms. His silver hair is greasy and uncared for. His brown eyes lackadaisically let the world flow into them.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Actor, but he got bored and became a Weaver. He has worked as a Weaver like his mother before him.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Criminal record. Occupation: Weaver
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 3000 sp.
Robert Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He tends to wear a large yellow jacket. He has shaved his head bald. This hazel eyed westerner is not easily forgotten.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.
Motivation: He feels threatened by others; and wants his loneliness to end
Flaws: Impulsive, Fearful. Bonds: Attractive, Has a crush, Immigrant, Rich. Occupation: Jeweler
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Star rose quartz (80 gp). Jade (50 gp).
Carrie Starks, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars, and carries bows. His golden hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised in a forest tribe. There was a wharf not far from home where he often wandered off to fish. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends
Ideals: Fighting, Opinionated. Flaws: Sensitive. Bonds: Attractive, Nature. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 124 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +8 / 4d6+3, Ranged +9 / 4d6+4, Grapple +4
Possessions: 2000 gp. Red spinel (60 gp). Red spinel (60 gp). Deep green spinel (60 gp). Chrysoberyl (60 gp). Aquamarine (800 gp).
Boddynock Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He wears his brown hair up in a very large beehive style do. His thin eyebrows rest above his beady brown eyes.
Personality: He has a massive crush on the younger sibling of the Fortune-teller who has hired him part-time. When he's not drinking or sleeping the drinks off, he's doing music.
History: Boddynock was born the youngest of three triplets. One day when Boddynock was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Boddynock was heart-stricken from the event, and his father started working long hours to provde for them. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.
Motivation: A strong sense of loyalty to Tabaxi people; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Artistic. Flaws: Ugly, PTSD, Racist. Bonds: Has a crush, Family. Occupation: Fortune-teller
Voice: German accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Zaffrab Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is an epitome of beauty. He has moderate length brown hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: Born to a pair of adventurers, Zaffrab grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
Possessions: 200 gp. 1 Minor magic item.
Raam Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright green and red, and wears rings and necklaces with large, colorful gems. He has dark red hair. His eyes are gold.
Personality: He exudes charisma. He is a tour de force of persuasion. He is a ruthless business man, a trait he acquired from his father.
History: He was raised in a forest tribe. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Regain custody of his son; and tabaxi compassion
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Attractive, Nature, Family. Occupation: Doctor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 18)
Armor Class 10
Hit Points 114 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 20 (+5) | 11 (+0) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Elven, Goblin, Celestial, Sylvan, Abyssal
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3
Possessions: 12000 gp. Deep green spinel (160 gp). Alexandrite (400 gp). Bloodstone (20 gp). Obsidian (14 gp). Banded agate (14 gp). Sardonyx (20 gp). Chrysoprase (20 gp). Freshwater pearl (14 gp). Moonstone (20 gp). Eye agate (14 gp). Rhodochrosite (14 gp). Hematite (14 gp). Star ruby (800 gp). Bloodstone (20 gp). Aquamarine (400 gp). Smoky quartz (20 gp). Sardonyx (20 gp). Fire opal (800 gp). Fire opal (800 gp). Sardonyx (20 gp). Coral (160 gp). Carnelian (20 gp). Jasper (20 gp). Sardonyx (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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