Ilanis Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is typically in her Actor uniform. She is tall, broad shouldered and powerfully built. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her half smiles and green eyes are beguiling and draw you in.
Personality: Ilanis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Actor and found it very stressful. She now owns her own business.
Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs
Ideals: Impeccable, Entrepeneur. Bonds: Job, Attractive, Rich. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1800 sp.
Ootah Stanton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black collared shirt and blue skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her hair is greying and her face has many wrinkles. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: This woman loves painting and to teach people painting more than just about anything. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born at the edge of vast plains. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.
Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and she feels that her past leaves her morally obligated to help
Ideals: Artistic. Flaws: Addict, Forgetful. Bonds: Nature, Attractive. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'10") Half-Orc, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 8 (-1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 80 gp. 1 Alchemist’s fire.
Enna Raethran, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears silk and lounges about seductively. She wears her brown hair up in a very large beehive style do. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She also is a firm believer in the womanly ideal.
History: Born to a Body Guard, her mother struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She wants revenge against brigands; and several ex partners dislike her way of doing things and want revenge
Flaws: Impulsive. Bonds: Attractive, Poor, Enemies. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 6 (-2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 2400 sp.
Mumpena Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. She has moderate length chestnut hair. Her violet eyes have a joyful gleam in them most of the time.
Personality: While she acts the brute, she is far gentler than she would appear. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Born in the north her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is terrified, and will act out of fear.
Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 9 (-1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +1
Possessions: 20 pp.
Myria High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears white trousers with green and pastel striped suspenders. She wears various colorful collared shirts. She has a hunchback. Her chestnut hair is smooth and relatively long. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city she treasured whatever gifts she got. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. After a long history of fighting, Myria and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 63 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 2400 gp. Banded agate (15 gp). Chalcedony (30 gp). Banded agate (15 gp). 1 Minor magic item.
Flame Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is physically well-built. His red fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Marshal and found it very stressful. Since then, he has sought to make the best of life.
Motivation: Sabotage a competitor; and regain custody of his son
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp.
Lorilla Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her skin is also unnaturally pale. Her head has been shaved. Her thin eyebrows rest above her beady amber eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She comes from a rich northern family. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is greedy; and money/treasure
Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Farmer
Voice: Breathy voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 16000 cp. 1 Chain shirt.
Gennal Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He typically wears tan cloth garments or leather armor, and his gloved hand is found clutching a sai. His tied-back hair is chestnut. His thin eyebrows rest above his beady violet eyes.
Personality: Overbrimming with self-confidence, Gennal isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He also hits on women, regardless of circumstances.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered dancing. He was granted necromantic powers by his dying sister.
Motivation: He has a crush on the local Healer; and wants his loneliness to end
Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Has a crush. Occupation: Barkeep
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Nuraval Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered lance and tarnished sai as well. His white hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Dwarven people; and to be a dyer again
Ideals: Fighting. Flaws: Antagonistic, Insomniac, Racist. Bonds: Rich, Job. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 106 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Alexandrite (400 gp). Carnelian (80 gp). Sard (80 gp). Chrysoprase (80 gp). Golden yellow topaz (400 gp). Coral (50 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
