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NPC Generator

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Advanced [show]


Chassath Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean black cloak covering her clean studded leather. Her long silver crest is drawn into a two foot long braid. Her red unseeing eyes seem to look past you.

Personality: She is overprotective of those who hire her services. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She got into the Barrister business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barrister work with an outfit from a few towns over. Barrister work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Barrister job now, and dutifully fulfills any obligations she has.

Motivation: To protect her home; and further expansion of business

Ideals: Athletic. Flaws: Disease. Bonds: Guardian, Family, Job. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Chassath Norixius, Female Dragonborn Rogue 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 9
Hit Points 56 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Bhevek Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely white suit with tan socks and a vest with buckled shoes. His auburn hair is cut jaggedly and amateurishly. This gray eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He got into the Bellfounder business at a young age. Bhevek was born on a far northern plains where he grew up under the tutelage of his mother, an expert Bellfounder. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he is unsatisfied with his job

Ideals: Joker, Artistic. Bonds: Job, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Old thin voice

Attributes [hide]

Bhevek Tosscobble, Male Halfling Cleric 12
Small (2'10") Halfling, True Neutral (CR 12)
Armor Class 15
Hit Points 77 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Tiger eye turquoise (13 gp). Golden pearl (40 gp). Obsidian (13 gp). Rock crystal (20 gp). Citrine (20 gp). Bloodstone (20 gp).


Social Check DCs


Thervan Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with green socks and a vest with buckled shoes. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His hair, while still mostly golden, has prominent grey streaks. His blue eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Flaws: Addict, Secretive. Bonds: Nature, Poor, Adventurer. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Thervan Hill, Male Half-Elf Aristocrat 12
Medium (5'8") Half-Elf, Neutral Good (CR 12)
Armor Class 7
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +1, Medicine +7
Senses Passive Perception 13
Languages Common, Elven, Infernal, Terran, Giant
Attacks Melee +6 / 3d10+2, Ranged +1 / 3d10-3, Grapple +7

Possessions: 100 pp. Sard (40 gp).


Social Check DCs


Chem Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times, and carries whips. His blue hair has been sun bleached extensively. His gold eyes peer out from beneath his top green hat.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He never wears the same outfit twice, unless he absolutely has to.

History: The child of western immigrants he idolized his mother. He worked as a nervous Shoemaker and found it very stressful. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Artistic. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Chem Doom, Male Tiefling Wizard 2
Medium (5'6") Tiefling, Chaotic Good (CR 2)
Armor Class 7
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 17 (+3)10 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 130 pp. Golden pearl (90 gp). Deep green spinel (90 gp). Golden pearl (90 gp).


Social Check DCs


Orianna Cryptic, Female Tiefling [Permalink]

Personal [hide]

Description: This woman sports black clothing, slightly heavier than average wear, and sports empty pouches on her belt. Her chestnut hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Orianna studied abroad. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and meet up once more with her childhood friend

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Bricklayer

Voice: Whispers

Attributes [hide]

Orianna Cryptic, Female Tiefling Expert 8
Medium (5'4") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)10 (+0) 16 (+3)13 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +4

Possessions: 200 gp. Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yebe Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her auburn hair is cut jaggedly and amateurishly. Her eyes are blue and beady.

Personality: Abrasive and pushy, she has a hard time making friends. She plays an instrument quite well.

History: From birth she was tutored by a cruel and relentless mentor. A gypsy cursed her at a young age, leading to her ugly appearance. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Adventurer, Military. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Yebe Nopenstallen, Female Gnome Fighter 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)12 (+1) 4 (-3)10 (+0)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 7
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gynk Easton, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a black collared shirt and blue skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her silver hair is thinning but still full. She wears an eyepatch.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She took every job she could get her hands on, but the opportunities for Half-Orcs in the south were limited. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and to clean up the streets

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Gynk Easton, Female Half-Orc Ranger 1
Medium (5'8") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. 1 Darkwood Buckler.


Social Check DCs


Hobart Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is always cut to a buzz. His eyes are amber and he is always smoking a pipe.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hobart lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and to unite with his brother

Flaws: Cynical. Bonds: Rich, Has a crush, Adventurer, Family. Occupation: Performer

Voice: Sighs a lot, exhausted

Attributes [hide]

Hobart Quickstep, Male Halfling Rogue 14
Small (2'10") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 34 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)5 (-3) 10 (+0)8 (-1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 400 pp. Black velvet mask with numerous citrines (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (1500 gp). Gold and topaz bottle stopper cork (800 gp). Fire opal pendant on a fine gold chain (1500 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Rimple Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin violet vertical stripes and white pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are hazel.

Personality: His tongue was cut out and he uses sign language. Rimple is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He got into the Stableman business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his sister's freedom.

Motivation: He seems to be bored by most things; and marry his sister to traveling adventurers

Flaws: Disease, Mundane. Bonds: Family, Job, Criminal record. Occupation: Stableman

Voice: Boston accent

Attributes [hide]

Rimple Fabblestabble, Male Gnome Monk 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)17 (+3) 14 (+2)3 (-4)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs

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