Vapula Belief, Female Tiefling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears bulky green painted plate armor. Her purple hair, when down, is lengthy. She wears a mask on her face.
Personality: Vapula hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She pushes her goals aggressively. She is also a coward if confronted.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has achieved small success as a Painter.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Artistic. Flaws: Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (4'10") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
Possessions: 300 gp. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.
Radomir Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears red painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His eyes are green and catlike.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: Radomir was born in the south. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Regain custody of his daughter; and an old rival family wants him found
Ideals: Impeccable, Persistence. Bonds: Family, In love. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. Hematite (7 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item.
Tiaathque Xiloscient, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is light but she possesses many green ritualistic tattoos. She wears yellow leather gloves, a yellow jacket, and tight pants. Her red hair is heavily combed to the left. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Confrontational and typically high on some drug or another. She takes great joy in being the best Beggar in town.
History: Tiaathque was raised in a hard working conservative environment. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To settle down with her crush; and balancing her hectic life and new beggar responsibilities is difficult
Ideals: Justice. Flaws: Addict, Fearful. Bonds: Job, Has a crush. Occupation: Beggar
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Eye agate (6 gp). Moonstone (40 gp). Violet garnet (800 gp). 1 Buckler.
Pâsh Richie, Male Half-Orc [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He has a penchant for wearing a ring with an oversized amber on his left hand. He has a small bristly mustache and wavy silver hair. He has violet eyes and a white hat with a blue feather.
Personality: He is witty, but his monotone delivery comes off as unnerving As long as the job gets done he does not care how it got done.
History: Gifted from a young age, Pâsh studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Joker, Professionalism, Gifted. Bonds: Rich. Occupation: Jeweler
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Rosalind L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a massive crush on the younger sibling of the Roofer who has hired her part-time. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Rosalind was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosalind fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She would like to get married and retire; and she's in love
Ideals: Fighting, Athletic. Bonds: Attractive, Poor, Has a crush. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 22 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Ignan, Sylvan, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 2000 sp. Black pearl (1600 gp). Moss agate (12 gp). Red spinel (60 gp). Deep blue spinel (1600 gp).
Tricking Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears silk and lounges about seductively. He keeps his yellow fur in a pixie cut. His half smiles and amber eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Tricking was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tricking was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: To be a Stylist again; and expand his business
Ideals: Athletic. Bonds: Attractive, Job, Family, Enemies. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
Seebo Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His auburn hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Rich, Attractive. Occupation: Unemployed
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 114 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll, Infernal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 2000 gp. Fire opal (400 gp). Malachite (9 gp). Jasper (20 gp). Aquamarine (1500 gp). Banded agate (9 gp). Bloodstone (20 gp). Rose (20 gp). Chrysoberyl (70 gp). Black pearl (1500 gp). Hematite (9 gp). Red-brown spinel (70 gp). Silver pearl (70 gp).
Srorthen Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky green painted plate armor. His long green crest is drawn into a two foot long braid. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Srorthen has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: An old rival family wants him found.
Ideals: Athletic, Gifted. Flaws: Disease, PTSD. Bonds: Family. Occupation: Seamstress
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 109 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 7000 gp. Red garnet (120 gp). Sard (30 gp). Black pearl (1100 gp). Zircon (30 gp). Hematite (8 gp). Chalcedony (30 gp). Deep green spinel (120 gp). Banded agate (8 gp). Malachite (8 gp). Onyx (30 gp). Golden yellow topaz (1100 gp). Rich purple corundum (900 gp). Rhodochrosite (8 gp). 1 Medium magic item.
Vezera Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" southern woman, she wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her crest is rusty, silky, and of moderate length. Her gold eyes are passionate and lively.
Personality: Stoic and calm, she prefers to meditate than take action. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A powerful wizard made her what she is. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Disciplined, Joker. Bonds: Rich, Attractive, Mentor. Occupation: Spice Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 74 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 800 gp. Alexandrite (1600 gp). Obsidian (6 gp). Moss agate (6 gp). Violet garnet (1600 gp). Iolite (40 gp). Red-brown spinel (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!