Gimgen Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his top brown hat.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Miner job and began his own company from there.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Bonds: Attractive, Poor, Job, Slave, Mentor. Occupation: Miner
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 54 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 18000 sp.
Euron Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His red eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He is the product a well kept family trust fund and as such has never really known need. His divine abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
Possessions: Just what you see.
Philomena Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a red coat. She has a slight overbite and is overall scrawny. With wild white hair. She wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: When she was but 3 years old her parents immigrated from the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the north, certain she would find work there.
Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle
Ideals: Optimist. Flaws: Depressed. Bonds: In love, Immigrant, Attractive. Occupation: Barrister
Voice: Dutch accent
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Large well-done wool tapestry (200 gp).
Roondar Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing, and he perpetually has his sword ready. He is bald on top and has large golden tufts of hair around his ears. His blue eyes peer out from beneath his Stetson blue hat.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Roondar studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Artistic, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Apothecary
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 14)
Armor Class 10
Hit Points 62 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Ignan, Abyssal, Terran
Attacks Melee +7 / 4d6+2, Ranged +4 / 4d6-1, Grapple +2
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Agatha Morley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears many layers of old clothing at all times. Her hair is always cut to a buzz. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to fit into much smaller and tighter spaces than normal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school before completing her studies. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Opinionated, Gifted, Logical. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bounty Hunter
Voice: Spanish accent
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 130 gp. 1 Chain shirt.
Everard Wade, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His hair is blonde and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic, Impulsive. Bonds: Poor, Criminal record, Adventurer, Religious. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 100 pp.
Nagrette Barlow, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long golden hair kept up in a rat tail. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. She is harsh and unforgiving.
History: A powerful brothel owner made her what she is. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to raise her children well; and money/treasure
Flaws: Shy, Antagonistic. Bonds: Rich, Mentor, Military, Family. Occupation: Farmer
Voice: German accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 11)
Armor Class 13
Hit Points 48 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 170 pp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A roughly beaten golden orb (130 gp). 1 Minor magic item.
Egelina Ilphelkiir, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears baggy violet pantaloons and a white scarf, she is not a threatening figure. She has moderate length blonde hair. She wears an eyepatch.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Military, Rich. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 360 gp.
Fargrim Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has a silver handlebar mustache and slicked back silver hair. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy and tries to find solutions quickly.
History: Fargrim was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: Find a way to reverse the transformation of his sister; and sabotage a competitor
Ideals: Philantrophist, Gifted. Flaws: Lazy. Bonds: Job, Family. Occupation: Roofer
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 360 gp.
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