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NPC Generator

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Advanced [show]


Eberdeb Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He wears his red hair down. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He has decided he is irredeemable; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Fearful. Bonds: Nature, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Thin and wheezing

Attributes [hide]

Eberdeb Umbodoben, Male Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Elven, Giant
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Eye agate (4 gp). Pink pearl (40 gp). Zircon (60 gp). Tiger eye turquoise (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Halimath Netyoive, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in blue turtlenecks beneath a green coat with black slacks. He has wavy black hair. His eyes are brown and catlike.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: Gifted from a young age, Halimath studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To share knowledge with the world; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated, Gifted, Logical. Bonds: Rich, Criminal record. Occupation: Spice Merchant

Voice: Pronounces O like U

Attributes [hide]

Halimath Netyoive, Male Elf Fighter 8
Medium (5'5") Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 75 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1100 gp. Red garnet (90 gp). Pink pearl (90 gp). Deep green spinel (90 gp). Azurite (15 gp). 1 Minor magic item.


Social Check DCs


Tomph Chester, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a black vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her black boots flare out at the collars, and sports empty pouches on her belt. Her golden hair is knotted and matted. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is witty, but her monotone delivery comes off as unnerving She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of western immigrants she idolized her father. Like her father and her sister before her, after school she went straight into learning to become a Bellfounder. She became a Bellfounder soon after.

Motivation: Meet up once more with her childhood friend; and she's looking for her big break

Ideals: Joker, Philantrophist. Bonds: Immigrant, Job, Adventurer. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Tomph Chester, Female Half-Orc Fighter 7
Medium (6'4") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)6 (-2) 15 (+2)8 (-1)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 20000 cp. Eye agate (4 gp). Citrine (60 gp).


Social Check DCs


Loopmottin Welber, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue coat over a brown low-cut shirt, and a deerstalker hat upon her head, and she perpetually has her kukri ready. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Loopmottin lived on a farm with her father, near the main road leading to a nearby town. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Loopmottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent father.

Ideals: Fighting, Joker, Gifted. Bonds: Family, Mentor. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Loopmottin Welber, Female Gnome Aristocrat 5
Small (3'5") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 8 (-1)13 (+1)
Skills Deception +4, Intimidation +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Abyssal, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, blue, dusty cloak. He keeps his long red hair kept up in a rat tail. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Aramil hails from a village terrorized by brigands. He was taken as a slave by a traveling circus and forced to perform He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of brigands

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Criminal record, Enemies, Slave. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Aramil Floshem, Male Elf Monk 5
Medium (4'9") Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 5 (-3)13 (+1) 17 (+3)16 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Mormo Rage, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair has been sun bleached extensively. His eyes are likewise silver.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.

History: He was born at the edge of vast island. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Disciplined, Professionalism. Bonds: Attractive, Nature, Adventurer. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Mormo Rage, Male Tiefling Paladin 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 sp. Black opal (1200 gp). Golden pearl (160 gp).


Social Check DCs


Torinn Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is dressed in earthy colors with a green and blue handkerchief worn on his left side. He has wavy silver crest. His red unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Tanner mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Optimist, Opinionated, Fighting. Flaws: Disease. Bonds: Rich, Religious. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Torinn Jerynomonis, Male Dragonborn Expert 10
Medium (6'3") Dragonborn, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 76 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Stealth +7
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimp Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. With bright silver hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Krimp was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Krimp's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it.

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Slave, Rich. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Krimp Gracey, Male Half-Orc Warrior 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 78 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)8 (-1) 14 (+2)5 (-3)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Corkitron Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a white shirt with thin black vertical stripes and white pants and is in decent physical shape. He wears his red hair up. He has amber eyes and a white hat with a black feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Corkitron studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He is greedy; and wants a kiss

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Corkitron Quickstep, Male Halfling Wizard 11
Small (3'3") Halfling, Chaotic Good (CR 11)
Armor Class 15
Hit Points 37 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Insight +3, Stealth +8
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 3d8-3, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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