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NPC Generator

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Advanced [show]


Xanaphia Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She is muscular with a powerful set of arms. She keeps her long red hair kept up in a rat tail. Her amber eyes peer out from beneath her broad blue hat.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Animals are drawn to her, and she is able to talk to them.

History: Born in the south her family was never financially stable. There was a wharf not far from home where she often wandered off to fish. She has dedicated herself to building a better trade route.

Motivation: She desires power and/or immortality; and she's looking for her big break

Ideals: Joker, Gifted. Bonds: Poor, Nature, Adventurer. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Xanaphia Selevarun, Female Elf Paladin 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 900 sp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: 2'11" and muscular, this northern man wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a small bristly mustache and wavy brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Ozyman was raised in a hard working conservative environment. He worked as a nervous Painter and found it very stressful. He now owns his own business.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Criminal record, Job. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Ozyman Stoutman, Male Halfling Warrior 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)13 (+1) 6 (-2)9 (-1)
Skills Insight +0, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears yellow painted combat armor at almost all times. He has a long silver beard with little hanging trinkets. He has hazel eyes and a yellow hat with a brown feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Rich. Occupation: Beggar

Voice: Italian accent

Attributes [hide]

Rolf Sylvaranth, Male Half-Elf Barbarian 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 24 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Vadania Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is blonde and curly. She has brown eyes and a blue hat with a black feather.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is obsessed with her god.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Her religion dominates her actions.

Flaws: Disease. Bonds: Religious, Immigrant, Rich. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Vadania Amastacia, Female Elf Paladin 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)8 (-1) 18 (+4)10 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 320 gp.


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing red shirts, loose pants, and blazers most of the time. He sports a long red beard, and similarly colored long hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Animal Trainer in town.

History: He was born in the west. He was taken as a slave by a traveling circus and forced to perform He now owns his own business.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Slave. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Krimmon Jamjar, Male Halfling Wizard 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)6 (-2) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Halfling
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp. Chrysoberyl (110 gp). Zircon (20 gp). Aquamarine (400 gp).


Social Check DCs


Fonkin Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.

Motivation: Wants to have a good time and be beloved; and to end his boredom

Ideals: Fighting, Optimist. Flaws: Shy, Mundane. Bonds: Family. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Fonkin Gimlen, Male Gnome Fighter 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)6 (-2) 15 (+2)13 (+1)
Skills Arcana +0, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Pelt Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple pastel robe with blue stripes complete with hood, and is pretty ugly. He has wavy white fur. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is obsessed with a lost civilization.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and to get a good night's sleep

Flaws: Ugly, Insane, Disease, Insomniac. Bonds: Adventurer. Occupation: Miller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pelt Fang, Male Tabaxi Commoner 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Shautha Melancon, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many tan ritualistic tattoos. She typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her moppish auburn hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school to support her sick mother, and resented it. Due to her spouse's obsession with being a Herbalist they were divorced and she won custody of their son. She worked as a Dilettante, and she later adopted a second son.

Motivation: An old rival family wants her found; and doesn't want to be a dilettante and was forced into it by her family

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Shautha Melancon, Female Half-Orc Wizard 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)6 (-2) 11 (+0)6 (-2)
Skills Nature +0, Survival +2
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp.


Social Check DCs


Heward Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and carries quarterstaffs. His red hair is smooth and relatively long. He has a tattooed face.

Personality: Cocky and sure of himself, he believes he is the best Laborer born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Heward was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert, Persistence. Bonds: Job, Adventurer. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Heward Oakes, Male Human Aristocrat 11
Medium (5'4") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 90 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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