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NPC Generator

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Advanced [show]


Ishte Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She receives visions of the future at random moments

History: She was born to loving parents in a slum to the north. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. She was granted martial powers by her dying brother.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: pre-pubescent

Attributes [hide]

Ishte Ennui, Female Tiefling Adept 4
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 24000 sp.


Social Check DCs


Oriax Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has no hair. He has white eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Oriax hails from a village terrorized by illithids. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Enemies, Rich. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

Oriax Pursuit, Male Tiefling Aristocrat 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 17 (+3)17 (+3) 14 (+2)13 (+1)
Skills History +6, Performance +4
Senses Passive Perception 12
Languages Common, Goblin, Infernal, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Kali Agony, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She keeps her chestnut hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: She has always had a great fascination with Gnomish culture. She invites people to come help in her community garden.

History: She was born in the north. She took every job she could get her hands on, but the opportunities for Tieflings in the north were limited. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bricklayer. She hasn't told them the truth, but wants to settle down with them.

Motivation: Wants her loneliness to end; and sabotage a competitor

Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Has a crush, Job. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Kali Agony, Female Tiefling Druid 14
Medium (5'10") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 75 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 18 (+4)11 (+0)
Skills Acrobatics +7
Senses Passive Perception 14
Languages Common, Druidic, Celestial
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655443320

Possessions: Embroidered and bejeweled glove (4000 gp). An abacus with copper, silver and gold markers (140 gp). Sapphire pendant on gold chain (2300 gp). Fire opal pendant on a fine gold chain (800 gp). Sapphire pendant on gold chain (2300 gp). Solid gold idol (700 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item.


Social Check DCs


Blossom Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail. Her hair is white and curly. Her hazel eyes dart from person to person.

Personality: Prone to second guessing herself, she comes off as nervous. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She comes from a rich southern family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has built up a small fortune and can afford her own way.

Motivation: She feels kind of lost in life; and sabotage a competitor

Ideals: Philantrophist. Flaws: Shy, Depressed. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Blossom Strongbones, Female Halfling Warlock 11
Small (2'9") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 62 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)11 (+0) 16 (+3)11 (+0)
Skills Animal Handling +7, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 400 gp. Jeweled anklet (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Black velvet mask with numerous citrines (130 gp). Old masterpiece painting (1600 gp). 1 Minor magic item.


Social Check DCs


Diggory Tyndall, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky grey painted plate armor. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Diggory was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Diggory Tyndall, Male Human Cleric 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 4000 cp. 1 Banded mail.


Social Check DCs


Serpent Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown clothing when he does not wear armor. He has done his best to style his beige fur to look like a famous performer. He wears a mask on his face.

Personality: He has always had a great fascination with Gnomish culture. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small desert village. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and he is greedy

Flaws: Racist. Bonds: Attractive, Nature, Enemies, Rich. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Serpent Wind, Male Tabaxi Warrior 10
Medium (5'8") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 10 (+0)17 (+3)
Skills Medicine +4, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2400 gp.


Social Check DCs


Kriv Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Carpenter, and he perpetually has his pickaxe ready. He keeps his long copper crest kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not trust anyone and sleeps with one eye open.

History: Kriv was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: Insomniac. Bonds: Poor, Nature, Family. Occupation: Carpenter

Voice: Soft and mumbly

Attributes [hide]

Kriv Tiammanthyllish, Male Dragonborn Bard 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Acrobatics +5, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Alchemist’s fire. 7 Acid flasks.


Social Check DCs


Rolen Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan tunic with black highlights, and long violet pants that bunch up around his shoes. His white hair has been sun bleached extensively. His blue eyes are passionate and lively.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Rolen was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a mason and was forced into it by his family

Ideals: Disciplined, Impeccable. Bonds: Attractive, Poor, Family. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Rolen Wasanthi, Male Elf Monk 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)5 (-3) 14 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp. Coral (50 gp). Deep green spinel (50 gp). Bloodstone (60 gp).


Social Check DCs


Tim Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a slight overbite and is overall scrawny. His long auburn hair reaches down to his waist. His eyes are amber.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Ruler in town.

History: He was raised in a forest tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He then took over the family business and is one of the better Ruler for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Insane, Greedy. Bonds: Job, Nature. Occupation: Ruler

Voice: Sleepy voice

Attributes [hide]

Tim Beitz, Male Human Warlock 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)5 (-3) 12 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 sp.


Social Check DCs

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