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NPC Generator

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Advanced [show]


Cimer Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts, and carries tridents. He keeps his dark red hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of dire rats once and for all.

History: When he was but 5 years old his parents immigrated from the east. Cimer was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cimer decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Insomniac. Bonds: Criminal record, Enemies, Immigrant. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Cimer Decorum, Male Tiefling Monk 8
Medium (6'9") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1000 gp. Aquamarine (300 gp). Malachite (14 gp). Golden yellow topaz (300 gp). Eye agate (14 gp). 1 Minor magic item.


Social Check DCs


Fargas TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise violet. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to loving parents in a slum to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Shy, Antagonistic. Bonds: Attractive, Has a crush, Poor. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Fargas TellPenny, Male Halfling Ranger 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1000 gp. Golden yellow topaz (1300 gp).


Social Check DCs


Flask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern woman wears a tight fitting brown shirt and pants. Her feathered hat is riddled with cuts and holes. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Flask grew up listening to her father's many stories. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's looking for her big break.

Ideals: Athletic, Joker. Flaws: Ugly, Forgetful. Bonds: Adventurer. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Flask Wind, Female Tabaxi Monk 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Nature +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 2000 gp. Amethyst (50 gp).


Social Check DCs


Diggory Lester, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple grey robe with black stripes complete with hood. His blonde hair is lengthy and is close to two feet long. His eyes are amber and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Terse. Bonds: Has a crush, Criminal record, Job. Occupation: Crown-heir

Voice: Uses sign language

Attributes [hide]

Diggory Lester, Male Human Cleric 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)9 (-1) 18 (+4)8 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 40 pp.


Social Check DCs


Olrok Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of shortbows on his belt, each one with a jet on the hilt. He keeps his long white hair kept up in a rat tail. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Olrok Westbrook, Male Half-Orc Warrior 6
Medium (5'7") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Insight +1, Investigation +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Hematite (4 gp). White opal (700 gp).


Social Check DCs


Dalgal Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light grey in addition to tight pants, and a wedding ring on his left hand. His chestnut hair is cut short. His violet eyes dart from person to person to random spaces in the air.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out

Flaws: Terse. Bonds: In love, Immigrant, Family, Job, Slave. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Dalgal Lutgehr, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)9 (-1) 13 (+1)6 (-2)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Masterwork studded leather.


Social Check DCs


Joan Chatham, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her white hair is greying along the sides and has receded to reveal a widow's peak. She is baby faced.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Attractive, Criminal record. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Joan Chatham, Female Human Sorcerer 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)9 (-1) 7 (-2)12 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Kiirith Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'7" southern man, he prefers to wear flannel. He has moderate length rusty crest. His gold eyes are passionate and lively.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and tiefling compassion

Flaws: Racist. Bonds: Rich, Immigrant, Guardian, Adventurer. Occupation: Map Maker

Voice: Irish accent

Attributes [hide]

Kiirith Jharthraxyn, Male Dragonborn Monk 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)15 (+2) 12 (+1)8 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 7000 sp. Star rose quartz (80 gp). Blue quartz (16 gp).


Social Check DCs


Travok Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His silver hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: Travok is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Stableman but believes his peers are too gung-ho.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Travok has worked very hard to control his curse. After a long history of fighting, Travok and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Pacifist. Flaws: Ugly, Depressed, Antagonistic, Disease. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Travok Rumnaheim, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 250 gp.


Social Check DCs

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