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NPC Generator

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Advanced [show]


Balam Fear, Male Tiefling [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair, when down, is lengthy. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Bonds: Rich, Family, Religious, Guardian, Criminal record. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Balam Fear, Male Tiefling Fighter 5
Medium (6'10") Tiefling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)13 (+1) 12 (+1)19 (+4)
Skills Nature +4, Persuasion +7
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Qemuel Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly blue, has prominent grey streaks. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to loving parents in a slum to the south. There was a wharf not far from home where he often wandered off to fish. He has worked as a Barkeep like his mother before him.

Motivation: To be a Spice Merchant again.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Barkeep

Voice: growls and snarls, animalistic

Attributes [hide]

Qemuel Brilliance, Male Tiefling Rogue 3
Medium (5'10") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Delre Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown vest and prefers grey and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a very tight haircut. Her eyes are gray and beady.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Knight business at a young age. In her 10th year, her parents were killed by a brigands raid, leaving Delre alone in the world. After a stint in an orphanage, she was adopted. She now owns her own business.

Motivation: She doesn't get along with people that don't share her tastes; and a deep hatred of brigands

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Knight

Voice: Old Prospector

Attributes [hide]

Delre Orcfoe, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 9 (-1)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Cloud Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'7". She dresses like a well dressed Spice Merchant does, and her gloved hand is found clutching a kukri. Her yellow fur is matted, messy, and big. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Spice Merchant business at a young age. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She struck the Spice Merchant job and began her own company from there.

Motivation: Sabotage a competitor; and to be a barrister again

Ideals: Joker, Fighting, Logical. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Cloud Of Claws, Female Tabaxi Fighter 3
Medium (5'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 11 (+0)19 (+4)
Skills Acrobatics +5, Performance +6
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +6

Possessions: 100 gp. Amber (40 gp). Citrine (20 gp). Golden yellow topaz (500 gp).


Social Check DCs


Faral Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who is dressed in an above average manner, she is not a threatening figure. Her brown hair is lengthy. Her eyes are hazel and she is always smoking a pipe.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a very good compulsive liar and kleptomaniac.

History: She was raised by priests from a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Faral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Faral. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and her religion dominates her actions

Ideals: Persistence. Bonds: Attractive, Criminal record, Religious, Mentor. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Faral Madden, Female Half-Elf Expert 15
Medium (5'7") Half-Elf, Lawful Evil (CR 15)
Armor Class 12
Hit Points 64 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Arcana +7, Nature +7
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (1000 gp). Gold music box (1000 gp). Silver comb with moonstones (300 gp). Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (120 gp). Gold and topaz bottle stopper cork (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Old masterpiece painting (900 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (500 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.


Social Check DCs


Charles Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft red waves gently in the breeze. His blonde hair is greasy and uncared for. His eyes are a pleasant amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is frequently practicing swordplay.

History: He was born into a rich family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Rich, Military, Adventurer. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Charles Ariessus, Male Half-Elf Monk 4
Medium (5'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 37000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Corkitron Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his auburn hair down. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Corkitron reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a laborer and was forced into it by his family

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Family, Military. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Corkitron Leagallow, Male Halfling Warlock 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 6 (-2)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Aquan, Gnome
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 300 gp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Warryn Reese, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Warryn Reese, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)11 (+0) 16 (+3)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 43000 sp. Azurite (7 gp). Black pearl (1000 gp). Rich purple corundum (1200 gp). Eye agate (7 gp).


Social Check DCs


Kyle Berkeley, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. He wears a wide-brimmed hat to cover his moderate length blonde hair. He has gleaming, smiling amber eyes.

Personality: He dislikes all the random violence that takes place in the north. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Kyle and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Pacifist, Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Kyle Berkeley, Male Human Paladin 1
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs

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