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NPC Generator

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Advanced [show]


Eva Oakes, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her grey boots flare out at the collars, and a wedding ring on her left hand. Her chestnut hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She got into the Architect business at a young age. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Eva never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: In love, Has a crush, Job, Poor. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Eva Oakes, Female Human Ranger 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 sp. Freshwater pearl (6 gp).


Social Check DCs


Jo Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a red poncho over her likewise colored trousers and shirt. Her red hair has been sun bleached extensively. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: The child of a Courier, who enjoyed hunting, Jo was taken on many hunting expeditions. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to travel the world and help people.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and wants to raise her children well

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Nature, Family. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Jo Elderberry, Female Halfling Bard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Orc
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 600 gp. Black opal (800 gp).


Social Check DCs


Carrie Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male does not wear sleeves and tends to eschew shirts when he can avoid it. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Carrie was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Carrie never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Shy. Bonds: Job, In love, Adventurer. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Carrie Ariessus, Male Elf Warrior 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)15 (+2) 9 (-1)11 (+0)
Skills Nature +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. Sard (70 gp). Amethyst (140 gp). Carnelian (70 gp).


Social Check DCs


Roge Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in earthy colors with a white and blue handkerchief worn on his left side. His black hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: While he acts the brute, he is far gentler than he would appear. He has a minor phobia of water and hates getting wet.

History: He got into the Detective business at a young age. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in bow use. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Enemies, Guardian. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Roge Silvereyes, Male Halfling Expert 11
Small (2'10") Halfling, Neutral Good (CR 11)
Armor Class 11
Hit Points 39 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)8 (-1) 17 (+3)8 (-1)
Skills Medicine +7, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0

Possessions: Azurite (7 gp). Pink pearl (120 gp). Onyx (60 gp). Banded agate (7 gp). Golden yellow topaz (1300 gp). Carnelian (60 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bagga Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a large black jacket. His brown hair is unkempt and raggedy. His eyes are violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Tiefling people; and he is content

Ideals: Professionalism. Flaws: Ugly, Mundane, Racist. Bonds: Poor, Mentor. Occupation: Mercenary

Voice: Forgets to breathe while speaking

Attributes [hide]

Bagga Trollope, Male Half-Orc Aristocrat 7
Medium (6'6") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 13 (+1)5 (-3) 16 (+3)11 (+0)
Skills History +0, Religion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Whurbin Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered flail and tarnished monstrous two handed axe as well. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Whurbin was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better trade route.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Entrepeneur. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Hissing voice

Attributes [hide]

Whurbin Rumnaheim, Male Dwarf Rogue 4
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Darkwood Shield.


Social Check DCs


Damaia Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is frequently practicing swordplay.

History: She was raised by priests from a young age. When Damaia reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Bonds: Attractive, Military, Religious, Mentor. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Damaia Abstract, Female Tiefling Cleric 12
Medium (5'1") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 67 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. A small bag of saffron. (30 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Aura In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a pastel collared shirt and black skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her fur is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Aura was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Carter. She has drifted from career to career and currently works as a Carter.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and to be a stylist again

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Aura In the Wind, Female Tabaxi Ranger 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Perception +3, Religion +6
Senses Passive Perception 16
Languages Common, Terran, Gnome, Draconic, Auran
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2900 sp.


Social Check DCs


Quick On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears a pastel collared shirt and brown pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His red fur, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Mercenary and found it very stressful. He has drifted from career to career and currently works as a Mercenary.

Motivation: He is unsatisfied with his job.

Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Quick On the Mountaintop, Male Tabaxi Barbarian 7
Medium (5'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 7000 sp. Golden yellow topaz (300 gp). Aquamarine (300 gp). Emerald (700 gp). Sard (70 gp). 1 Minor magic item.


Social Check DCs

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