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NPC Generator

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Harann Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. She has bronze crest. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: The child of a Dilettante, who enjoyed hunting, Harann was taken on many hunting expeditions. Harann liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hasn't been sleeping well lately.

Motivation: To prove her worth to the world; and wants to work out more often

Ideals: Athletic. Flaws: Insomniac, Secretive, Impulsive. Bonds: Attractive, Nature. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Harann Imbixtellrhyst, Female Dragonborn Rogue 9
Medium (6'8") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 11 (+0)8 (-1)
Skills Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 80000 cp.


Social Check DCs


Pallabar Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, blue, dusty cloak. He keeps his auburn hair in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east, but his parents moved at a very young age to the west. A gifted student he started as a Barber, but he got bored and became a Bricklayer. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and sabotage a competitor

Flaws: Ugly, Insane. Bonds: Military, Immigrant, Job, Rich. Occupation: Bricklayer

Voice: Gruff and masculine

Attributes [hide]

Pallabar Gimlen, Male Gnome Rogue 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)5 (-3) 14 (+2)13 (+1)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 11000 sp. Hematite (12 gp). 1 Minor magic item.


Social Check DCs


Tim Eastoft, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his 11th year, his parents were killed by a orcs raid, leaving Tim alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Shoemaker

Voice: Spits and sputters

Attributes [hide]

Tim Eastoft, Male Human Commoner 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her gray fur is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is calm most of the time but flees social interaction. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Tricking lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur, Athletic, Artistic. Flaws: Shy. Bonds: Family. Occupation: Performer

Voice: High pitched and raspy

Attributes [hide]

Tricking In the Morning, Female Tabaxi Sorcerer 5
Medium (5'1") Tabaxi, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Silver pearl (90 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raiann Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her green crest has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Raiann enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born on a small isolated farm. She was an athlete and attended two major summer competitions. She never won. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Raiann Orexijandilin, Female Dragonborn Warrior 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


Mardnab Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a tan armored body suit, with a simple blue line shooting up and back down. She has done her best to style her auburn hair to look like a famous performer. She wears large thick round spectacles.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. Mardnab enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Flaws: Hedonist, Disease. Bonds: Enemies, Criminal record. Occupation: Sailor

Voice: Voice breaks

Attributes [hide]

Mardnab Nackle, Female Gnome Bard 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Gomory Torment, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and carries shields. She has done her best to style her black hair to look like a famous performer. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She misses her home and complains about the freezing weather, even in summer.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She was granted martial powers by her dying sister.

Motivation: Money/treasure; and to find somewhere to settle down

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Interpreter

Voice: Dutch accent

Attributes [hide]

Gomory Torment, Female Tiefling Rogue 7
Medium (5'9") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 12000 sp. Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Furrele Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. She sports a flattop crest cut. Her gold eyes are slightly larger than normal.

Personality: Eccentric and domineering, Furrele will drive conversation. Her job bores her to no end. She has decided to make it more interesting.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Shipwright arts, while her mother instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Furrele grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Furrele. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk; and money/treasure

Ideals: Extrovert. Bonds: Adventurer, Criminal record, Rich. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Furrele Jerynomonis, Female Dragonborn Commoner 9
Medium (6'6") Dragonborn, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)8 (-1) 13 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120 pp. Hematite (6 gp). Rock crystal (40 gp). Deep blue spinel (600 gp).


Social Check DCs


Emmeline Hill, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her red hair is cut jaggedly and amateurishly. She has several tiny jet earrings on each ear.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: When she was but 8 years old her parents immigrated from the north. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and several ex partners dislike her way of doing things and want revenge

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Farmer

Voice: Booming voice

Attributes [hide]

Emmeline Hill, Female Half-Elf Cleric 3
Medium (4'7") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)8 (-1) 13 (+1)16 (+3)
Skills Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs

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