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NPC Generator

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Advanced [show]


Dabbledob Turen, Male Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, tan, dusty cloak. His hair is white and curly. His eyes are hazel and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Ruler business.

History: Dabbledob was born in the south. At a young age he loved to build and create. Dabbledob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 7 years.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Ruler

Voice: Indian accent

Attributes [hide]

Dabbledob Turen, Male Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Chrysoprase (70 gp). Azurite (8 gp). Silver pearl (90 gp). 1 Minor magic item.


Social Check DCs


Sun Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears professional attire. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His gray fur is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Sun Running, Male Tabaxi Bard 10
Medium (5'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 12 (+1)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 150 pp. Star rose quartz (70 gp). Iolite (70 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. His white fur is slicked back into a classic pompadour. He is baby faced.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Logical, Philantrophist. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Quick Shore, Male Tabaxi Warlock 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 16 (+3)19 (+4)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 80 gp. Onyx (20 gp).


Social Check DCs


Audhild Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she usually wears her grey robe and has her mace always slung over her shoulder. Sporting a white mohawk this woman's hair draws a lot of attention. She is baby faced.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She cannot resist a sob story and will often dote over anyone who has one.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.

Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy

Ideals: Philantrophist. Flaws: Shy, Antagonistic. Bonds: Rich, Slave. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Audhild Goblinbane, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Erias Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has shaved his head bald. His hazel eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to share knowledge with the world

Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Slave Trader

Voice: Boston accent

Attributes [hide]

Erias Burrowfound, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 400 gp.


Social Check DCs


Cecily Cornish, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in grey turtlenecks beneath a brown coat with black slacks. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her skin is flawless and her green eyes scan people very quickly.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is a great chef.

History: She was raised by priests from a young age. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was granted divine powers by her dying sister.

Motivation: She's in love; and her religion dominates her actions

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Religious, Mentor. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Cecily Cornish, Female Human Expert 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)12 (+1) 16 (+3)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5

Possessions: 90 gp. Deep green spinel (100 gp).


Social Check DCs


Cumpen Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a fancy blue dress, and a wedding ring on her right hand. She keeps her chestnut hair in a flapper bob. She has a dull look in her hazel eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with her god.

History: She was born to a criminal king-pin and mafia family Cumpen liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wishes to resurrect an old love; and she is a bit of a kleptomaniac

Flaws: Antagonistic. Bonds: Attractive, In love, Religious, Criminal record, Nature. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cumpen Silverthread, Female Gnome Bard 13
Small (3'5") Gnome, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 99 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)10 (+0) 7 (-2)11 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 3000 gp. Red-brown spinel (70 gp). Red spinel (70 gp). Freshwater pearl (11 gp). 1 Medium magic item.


Social Check DCs


Makaria Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her white hair well, parting it to the left. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Makaria grew up listening to her father's many stories. Her father was very strict, and drilled into her lessons on being the perfect lady. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She feels the way she acts is they only way to get by in the world; and she has passion for adventuring and risk

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Makaria Loyalty, Female Tiefling Sorcerer 3
Medium (6'4") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 400 gp. 1 Silk rope. 1 Masterwork manacles.


Social Check DCs


Gomory Horror, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she sports black clothing, slightly heavier than average wear. Her silver hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.

Personality: Gomory is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Slave Trader hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love.

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, In love, Nature. Occupation: Slave Trader

Voice: Low range voice

Attributes [hide]

Gomory Horror, Female Tiefling Commoner 5
Medium (6'1") Tiefling, Chaotic Good (CR 5)
Armor Class 8
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs

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