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NPC Generator

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Advanced [show]


Mozikth Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green costume with the symbols of magic on his torso. His black crest is matted, messy, and big. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Nature. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Mozikth Beryntolthropal, Male Dragonborn Bard 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 9 (-1)17 (+3)
Skills Perception +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dazzazn Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His bronze crest is lengthy. He has a tattooed face.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: Dazzazn was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Insane, Selfish. Bonds: Attractive, Job. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Dazzazn Mystan, Male Dragonborn Warrior 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills History +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Sarah Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Shipwright. She has slicked back brown hair. She has gleaming, smiling hazel eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses divination through singing.

History: She comes from a rich eastern family. She has chosen to use the inheritance that was left to her frivolously. She left for the east, certain she would find work there.

Motivation: She is greedy; and to be a fletcher again

Ideals: Gifted. Flaws: Insomniac. Bonds: Rich, Immigrant, Job. Occupation: Shipwright

Voice: Speaks like tongue is numb

Attributes [hide]

Sarah Dalanthan, Female Half-Elf Warlock 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp.


Social Check DCs


Godfrey Tickle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is kept up in a ponytail inside a deerstalker hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Healer business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Athletic, Extrovert. Bonds: Attractive, Job, Family. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Tickle, Male Human Wizard 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Adran Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He is muscular with a powerful set of arms. His long chestnut hair reaches down to his waist. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the north, but his parents moved at a very young age to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He loathes his own lifestyle.

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Family, Immigrant. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Adran Iranapha, Male Elf Ranger 2
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills History +2, Performance +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 230 gp.


Social Check DCs


Bidreked Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His bronze crest is lengthy. His thin eyebrows rest above his beady gold eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a small toy that he constantly fidgets with.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Bidreked took refuge in the ruined castle and found the beat up dagger and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Ugly, Secretive, Addict. Bonds: Adventurer, Nature. Occupation: Shipwright

Voice: Speaks with lips pursed

Attributes [hide]

Bidreked Verthisathurgiesh, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 60000 cp.


Social Check DCs


Avice Heiser, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her chestnut hair, when down, is lengthy. She wears crescent spectacles with a black brim.

Personality: While she acts the brute, she is far gentler than she would appear. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Fletcher hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting. Bonds: Attractive, Religious, Poor. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Avice Heiser, Female Human Bard 9
Medium (5'3") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 34 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Elven, Terran
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 180 pp. Violet garnet (1300 gp). Red-brown spinel (160 gp). Sardonyx (70 gp). Brown diamond (4000 gp). Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Sherwood, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears grey painted combat armor at almost all times. Her whole body is exceptionally muscular. Her golden hair is cut jaggedly and amateurishly. Her eyes are gray and catlike.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She left for the south, certain she would find work there.

Motivation: Wants to have a good time and be beloved; and she's attracted to the pc

Ideals: Artistic, Optimist. Bonds: Immigrant, Rich. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Margery Sherwood, Female Human Rogue 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)14 (+2) 16 (+3)15 (+2)
Skills Stealth +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 20 gp. Golden pearl (160 gp).


Social Check DCs


Driindar Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears skinny pants and wears a green and black robe with the hood down. Her crest is silver, silky, and of moderate length. Her eyes, though not visible through her cowl, are gold.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Hunter, Driindar learned a great deal about her mother's area of expertise. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Gifted. Bonds: Attractive, Job. Occupation: Hunter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Driindar Jerynomonis, Female Dragonborn Cleric 3
Medium (6'7") Dragonborn, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. Brass mug with jade inlays (600 gp). Solid gold idol (500 gp).


Social Check DCs

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