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NPC Generator

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Advanced [show]


Robbie Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. She has a very tight haircut. Her thin eyebrows rest above her beady violet eyes.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a logical person and will generally grow upset if things defy logic and science.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Robbie Underbough, Female Halfling Barbarian 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 67 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 900 gp. Banded agate (8 gp). Coral (150 gp). Banded agate (8 gp). Red garnet (150 gp). 1 Minor magic item.


Social Check DCs


Eloise Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has shaved her head bald. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Cocky and sure of herself, she believes she is the best Laborer born in the past three hundred years. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born in the east to a Laborer, Eloise learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Barrister again; and wants to open a new tavern

Ideals: Persistence. Flaws: Insomniac, Impulsive. Bonds: Job. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Eloise Koehlanna, Female Half-Elf Aristocrat 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 9 (-1)7 (-2) 9 (-1)16 (+3)
Skills Persuasion +6, Survival +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Malachite (12 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man typically wears a sleeveless long coat of deep violet leather and dull pastel iron scale mail. His clothes are grease stained in places. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: Born to a Mercenary, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Antagonistic, Addict. Bonds: Poor, Immigrant. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Geoffrey Arnuanna, Male Half-Elf Barbarian 15
Medium (4'10") Half-Elf, Chaotic Evil (CR 15)
Armor Class 8
Hit Points 132 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1

Possessions: 5000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (150 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Carved bone or ivory statuette (80 gp). An abacus with copper, silver and gold markers (150 gp). Finely wrought small gold bracelet (80 gp). Fire opal pendant on a fine gold chain (800 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Koeth Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length blonde hair. His eyes are likewise brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Koeth Selevarun, Male Elf Druid 3
Medium (5'1") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 7 (-2)16 (+3) 7 (-2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 8
Languages Common, Elven, Goblin, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Arannis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a blue shirt with thin green vertical stripes and grey pants. He keeps his long auburn hair kept up in a rat tail. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: Born to a pair of adventurers, Arannis grew up listening to his mother's many stories. In his 13th year, his parents were killed by a drow raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: A need for knowledge about a nearby landmark; and a deep hatred of drow

Flaws: Impulsive, Hedonist. Bonds: Adventurer, Enemies. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Arannis Casilltenirra, Male Elf Rogue 1
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 6 (-2)11 (+0)
Skills Religion +4
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Krusk Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a hunchback. His brown hair is lengthy. His face is scarred and worn.

Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Family. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Krusk Bentley, Male Half-Orc Barbarian 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 68 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)10 (+0) 14 (+2)11 (+0)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Pink pearl (120 gp).


Social Check DCs


Crampernap Sympony, Male Gnome [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His hair, while still mostly auburn, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He is obsessed with his god.

History: Crampernap was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Flaws: Insane. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Bookbinder

Voice: Raspy

Attributes [hide]

Crampernap Sympony, Male Gnome Wizard 3
Small (3'5") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Justin Rylan, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a long brown beard with little hanging trinkets. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Sage and found it very stressful. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Justin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against gnolls; and to share knowledge with the world

Ideals: Fighting, Impeccable, Logical, Gifted. Bonds: Job, Enemies. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Justin Rylan, Male Human Rogue 1
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. Tourmaline (120 gp).


Social Check DCs


Kite Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears tattered old clothes. Her fur is short and red. She has several tiny aquamarine earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.

History: Kite lived on a farm with her father, near the main road leading to a nearby town. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She now mingles about in high society.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Kite Peak, Female Tabaxi Aristocrat 5
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)12 (+1) 16 (+3)17 (+3)
Skills History +4, Perception +6
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 300 gp. A roughly beaten golden orb (180 gp). Gold dragon comb with red garnet eye (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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