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NPC Generator

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Advanced [show]


Gillyd Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her hair is white, silky, and of moderate length. Her otherwise smooth face is marked with small tiny scars.

Personality: She can speak with the recently deceased. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants nothing more than to rejoin the army; and she is content

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Gillyd Trueblood, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 9 (-1)8 (-1)
Skills History +4, Stealth +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Solid gold idol (200 gp).


Social Check DCs


Tyna Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a fancy red dress, and carries quarterstaffs. She wears a wide-brimmed hat to hide her balding. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Eccentric and domineering, Tyna will drive conversation. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a white middle class family as the only child. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tyna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to have a good time and be beloved; and to end her boredom

Ideals: Fighting, Extrovert, Optimist, Persistence. Flaws: Mundane. Bonds: Attractive. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Tyna Sunmeadow, Female Halfling Bard 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 15 (+2)8 (-1) 12 (+1)18 (+4)
Skills Acrobatics +6, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Nimble Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel costume with the symbols of strength on her torso. She has done her best to style her white fur to look like a famous performer. Her ears are large.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Nimble grew up listening to her father's many stories. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac. Bonds: Adventurer, Immigrant, In love. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Nimble Of Storm, Female Tabaxi Warlock 4
Medium (4'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Anselm Camden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He prefers to wear grey pants and tee shirts, and his gloved hand is found clutching a mace. His silver hair is singed and shortened. He wears a mask on his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: When he was but 3 years old his parents immigrated from the south. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up mace and armor he uses now. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Nature. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Anselm Camden, Male Human Aristocrat 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. A silver and pearl hairclip (70 gp).


Social Check DCs


Naal Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears an entirely tan suit with yellow socks and a vest with buckled shoes, marred by beers. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered north to less war torn lands. After a long history of fighting, Naal and his spouse have recently divorced.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Naal Caerdonel, Male Elf Warlock 1
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 5 (-3)9 (-1)
Skills Acrobatics +3, Medicine -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 3000 cp.


Social Check DCs


Trey Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long black beard, and similarly colored long hair. His eyes are green and catlike.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with his god.

History: Trey was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and to reunite with his old friends

Bonds: Adventurer, Attractive, Religious, Nature, Job. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Trey Hanali, Male Half-Elf Barbarian 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 5 (-3)13 (+1)
Skills Athletics +5
Senses Passive Perception 7
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5

Possessions: 30 pp.


Social Check DCs


Nirgel Silence, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a pickaxe. His purple hair, when down, is lengthy. He wears an eyepatch.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth he was tutored by a cruel and relentless mentor. When Nirgel reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Cartwright

Voice: Slow speaker

Attributes [hide]

Nirgel Silence, Male Tiefling Barbarian 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 64 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)19 (+4) 8 (-1)15 (+2)
Skills Nature +7, Stealth +2
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Dwarven, Terran
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Moon Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple violet line shooting up and back down. He is bristling with hidden weapons, mostly monstrous two handed axes and tridents. His orange fur is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Criminal record, Poor. Occupation: Guard

Voice: Indian accent

Attributes [hide]

Moon Running, Male Tabaxi Ranger 2
Medium (6'10") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Valida Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a lot of dark rich colors, with gold accents. She sports a flattop hair cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is almost excessively polite to everyone, even when angry. She can't help but pocket interesting objects she comes across

History: Valida was born in the east. At a young age she loved to build and create. A few years later when the west was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Criminal record, Immigrant. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Valida Lutgehr, Female Dwarf Warlock 2
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)7 (-2) 12 (+1)10 (+0)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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