Morgran Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has dyed his greying black hair a little too much giving a sharp black color. His skin is flawless and his brown eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Morgran took refuge in the large cave and found the beat up scythe and armor he uses now. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and retire the richest man in the east
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Nature. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Terran, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp.
Findex Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a worn and beaten armor. Her small hat is riddled with cuts and holes. Her eyes are gold and she is always smoking a pipe.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invites people to come help in her community garden.
History: Findex was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Since then, she has sought to make the best of life.
Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 12)
Armor Class 12
Hit Points 68 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Goblin
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Embroidered and bejeweled glove (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (300 gp).
Right-Handed Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tattered old clothes. Her lavender fur is still thick. Her eyes are likewise hazel.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She is a Maurezhi in disguise. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Adventurer. Occupation: Shipwright
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 11000 sp.
Rinn Fasharash, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She is tall, broad shouldered and powerfully built. Her red hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She has a crush on the local Gardener.
Ideals: Optimist. Flaws: Ugly, Mundane, PTSD. Bonds: Has a crush. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp.
Tagga Mitchell, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a custom-built plate barding that's adorned with white lining and desert motifs. Her hair is long and brown with streaks of blonde, and is pulled back with small white clips. Her brown eyes dart from person to person to random spaces in the air.
Personality: She can speak with the recently deceased. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. After coming to the age of reason, Tagga took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: She is wracked by social anxiety; and sabotage a competitor
Ideals: Gifted. Flaws: Hedonist, Antagonistic, Fearful. Bonds: Job. Occupation: Spy
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 43 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1600 gp.
Rivaan Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. He wears a colorful flower in his scarlet crest. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is lazy, self-centered, vain, and jealous.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Philantrophist. Flaws: Selfish, PTSD. Bonds: Rich, Attractive. Occupation: Barrister
Voice: Russian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 1 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 6 (-2) | 18 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Gnome, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 900 gp. Deep blue spinel (300 gp). Deep blue spinel (300 gp). Malachite (14 gp). Moss agate (14 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a simple yellow robe with brown stripes complete with hood. His hair is short and white. He has hazel eyes and a yellow hat with a brown feather.
Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He struck it rich when he found rare goods in large quantities. He inherited the family business which he has now maintained for 13 years.
Motivation: To settle down with his crush; and regain custody of his son
Flaws: Antagonistic. Bonds: Job, Family, Rich, Has a crush. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Undercommon, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Black pearl (1200 gp). White pearl (120 gp). Golden pearl (120 gp).
Dagger Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her pastel robe and has her kukri always slung over her shoulder. She is portly but not overly obese. She wears a broad hat to hide her balding. Her fierce green eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is lazy and tries to find solutions quickly.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better village for her children.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Philantrophist. Flaws: Lazy, Depressed. Bonds: Rich, Adventurer. Occupation: Stableman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 65 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
Possessions: 400 pp. Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). Tourmaline (150 gp). Rock crystal (20 gp). Deep blue spinel (1600 gp).
Griselda Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. Her ears are large.
Personality: Griselda wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Griselda is combative with any and all who dare try her patience in the slightest.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Scribe hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: She's looking for her big break.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Scribe
Voice: Squeaky
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 11)
Armor Class 9
Hit Points 27 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 1200 gp. Obsidian (10 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!