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NPC Generator

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Advanced [show]


Efferil Murphy, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this northern man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His hair is silver and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Efferil hails from a village terrorized by orcs. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Retire the richest man in the north; and to clean up the streets

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Guardian, Enemies. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Efferil Murphy, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorfel Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'11" and prefers to wear black pants and tee shirts. His right leg appears badly burned and disfigured. His auburn hair is kept up in a ponytail inside a feathered hat. He is very pretty but has cold, dead eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gorfel was born with his mother's beautiful face. While studying, he fell in love. They married and had a daughter. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Impeccable, Optimist. Bonds: Attractive, In love. Occupation: Knight

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gorfel Gentry, Male Half-Orc Bard 7
Medium (5'11") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)8 (-1) 9 (-1)14 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Black pearl (1600 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Goroth Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Goroth's homeland. Goroth decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Goroth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Mentor, Immigrant. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Goroth Ramsey, Male Half-Orc Warlock 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 40 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gnarsh Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a slight overbite and is overall scrawny. His red hair is kept up in a ponytail inside a deerstalker hat. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Seamstress. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was raised in a desert tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Seamstress job and began his own company from there.

Motivation: Many brigands want him driven away; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Job, Criminal record, Nature, Enemies. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Gnarsh Wellington, Male Half-Orc Monk 7
Medium (6'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: Deep blue spinel (1000 gp). Violet garnet (1000 gp). Amber (80 gp). Silver pearl (80 gp).


Social Check DCs


Lilith Verity, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears tattered old clothes. Her dark red hair is greasy and uncared for. Her black eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Lilith embodies much of what other species detest in the Tieflings. She is harsh and unforgiving.

History: The child of a Engraver, who enjoyed hunting, Lilith was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lilith took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has since lost track of the people in her past.

Motivation: A rival would like her out of the picture; and find a way to reverse the transformation of her brother

Flaws: Ugly, Antagonistic. Bonds: Nature, Family, Criminal record. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Lilith Verity, Female Tiefling Paladin 10
Medium (5'4") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 95 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)16 (+3) 14 (+2)15 (+2)
Skills Stealth +6, Survival +6
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Aquan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 50 pp. Brown-green garnet (160 gp). Silver pearl (160 gp). Golden yellow topaz (1300 gp). Alexandrite (1300 gp). Red garnet (160 gp). Azurite (9 gp). Smoky quartz (60 gp). Brown-green garnet (160 gp).


Social Check DCs


Flame Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a pastel poncho over her likewise colored trousers and shirt. She carries with her a set of scythes on her belt, each one with a sapphire on the hilt. She wears a broad hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She exudes charisma. She is a tour de force of persuasion. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in the south, but her parents moved at a very young age to the west. She helped her mother out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: Someone believes her a fraud; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Flame Mirror, Female Tabaxi Bard 1
Medium (5'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp.


Social Check DCs


Olunt Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears long strands of topaz and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His silver hair is smooth and relatively long. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. He inherited the family business which he has now maintained for 13 years.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Gifted, Impeccable. Bonds: Rich, Job, Adventurer. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Olunt Torunn, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 17 (+3)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp.


Social Check DCs


Vlorn TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries with him a set of kukris, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His brown hair is long and unkept. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his father. While studying, he fell in love. They married and had a son. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vlorn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and seeks redemption

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Vlorn TellPenny, Male Halfling Sorcerer 15
Small (3'3") Halfling, True Neutral (CR 15)
Armor Class 11
Hit Points 40 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills History +6, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +1 / 4d8-4, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Olunt Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light grey in addition to tight pants. He has a penchant for wearing a ring with an oversized ruby on his left hand. He wears his chestnut hair down. His eyes are likewise hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: To find somewhere to settle down; and wants a kiss

Ideals: Artistic. Flaws: Antagonistic, Mundane. Bonds: Rich, Has a crush, Nature. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Olunt Frostbeard, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 13 (+1)6 (-2)
Skills Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 250 gp.


Social Check DCs

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