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NPC Generator

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Advanced [show]


Barbena Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and muscular, this northern woman wears a grey collared shirt and tan skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She wears a top hat to cover her moderate length auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She cannot resist a sob story and will often dote over anyone who has one.

History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Doctor. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and balancing her hectic life and new doctor responsibilities is difficult

Ideals: Athletic, Joker, Philantrophist. Bonds: Nature, Job. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Barbena Daerdahk, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Ridaro Firahel, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a long, blue cloak and is in decent physical shape. Her moppish red hair is in a traditional bowl cut. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Slave Trader, her father struggled to pay the bills. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Flaws: Secretive. Bonds: Adventurer, Poor, Religious. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Ridaro Firahel, Female Elf Bard 1
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)15 (+2) 17 (+3)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 800 sp. 1 Chain shirt.


Social Check DCs


Isabella Wellington, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'8" and is wearing a perfectly clean shirt and pair of pants. She has wavy silver hair. Her brown eyes lackadaisically let the world flow into them.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and she desires power and/or immortality

Ideals: Impeccable, Logical. Bonds: Attractive, Adventurer, Nature, Rich. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Isabella Wellington, Female Human Barbarian 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)6 (-2) 16 (+3)15 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Obsidian (15 gp).


Social Check DCs


Reirak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'4" northern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his golden hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not believe in violence as a means to an end. He is a dedicated Unemployed but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy; and he is a bit of a kleptomaniac

Ideals: Passionate, Pacifist, Fighting. Bonds: Criminal record, Rich. Occupation: Unemployed

Voice: Uses sign language

Attributes [hide]

Reirak Strongheart, Male Dwarf Barbarian 6
Medium (4'4") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 37 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)13 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Dimble Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a blue suit, green shirt, and brown tie. His blonde hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gifted from a young age, Dimble studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Athletic, Optimist, Gifted, Logical. Flaws: Shy. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Dimble Garrick, Male Gnome Expert 3
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Celestial, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Zook Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This western man is wearing a long, blue cloak. His clothes are grease stained in places. His blonde hair is singed and shortened. His eyes, though not visible through his cowl, are amber.

Personality: He dislikes all the random violence that takes place in the west. Flattery will make him almost putty in your hands.

History: He served in the navy to pay for his family's outstanding loans. Zook was born on a far western mountains where he grew up under the tutelage of his mother, an expert Bounty Hunter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Pacifist. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant, Military. Occupation: Bounty Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Zook Nackle, Male Gnome Adept 14
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 75 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332

Possessions: 3000 gp. Sard (80 gp). Zircon (80 gp). Sardonyx (80 gp). Carnelian (80 gp).


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. His fur is cinnamon and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Seamstress in town.

History: Born in the east his family was never financially stable. Flame abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now owns his own business.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dwarven artifacts is his passion

Bonds: Attractive, Job, Poor, Adventurer. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Flame Candle, Male Tabaxi Bard 2
Medium (6'0") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)6 (-2) 17 (+3)13 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1500 sp. 1 Hourglass.


Social Check DCs


Harbek Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a grey suit. He has a small bristly mustache and wavy golden hair. His hazel eyes peer out from beneath his Stetson grey hat.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and expand his business

Ideals: Justice. Bonds: Attractive, Rich, Job, Enemies. Occupation: Carpenter

Voice: Spanish accent

Attributes [hide]

Harbek Orcfoe, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 10 (+0)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 330 gp. 1 Everburning torch.


Social Check DCs


Gruk Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His whole body is exceptionally muscular. His hair is auburn and curly. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: Sold as a small child to a brothel owner, Gruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He left for the south, certain he would find work there.

Motivation: He is content; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Immigrant, Mentor. Occupation: Guard

Voice: Jamaican accent

Attributes [hide]

Gruk Hadley, Male Half-Orc Wizard 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp.


Social Check DCs

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