Oblar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and prefers to wear red clothing when he does not wear armor. His left leg appears badly burned and disfigured. His long chestnut hair reaches down to his waist. He has gleaming, smiling gray eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He has passion for adventuring and risk; and he is currently in port desperately looking for someone to get him out
Ideals: Disciplined. Bonds: Military, Slave, Criminal record, Adventurer. Occupation: Dyer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. Deep blue spinel (1300 gp). Sard (40 gp). Lapis lazuli (11 gp). White opal (900 gp).
Edge In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman sports pastel clothing, slightly heavier than average wear and is in decent physical shape. Her white fur is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her first spouse was a Carpenter, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 58 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 19 (+4) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +1 / 3d6-3, Ranged +8 / 3d6+4, Grapple +4
Possessions: 19000 sp. Cloth of gold vestments (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver ewer (60 gp). Old masterpiece painting (400 gp).
Chay Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many black ritualistic tattoos. He wears a robe, a symbol of death around his neck, and a warhammer on his belt. He has styled his golden hair well, parting it to the left. His gray eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many illithids want him driven away; and he wants to meet his childhood hero
Ideals: Fighting, Entrepeneur. Bonds: Slave, Adventurer, Enemies. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp.
Anne Conway, Female Human [Permalink]
Personal [hide]
Description: She is renowned for her bright grey dresses and hats. She wears her auburn hair down. She tend to wears goggles to shield her eyes.
Personality: She acts crazy and hedonistic. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends.
Flaws: Hedonist, Ugly. Bonds: Adventurer, Criminal record. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 5 (-3) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 70 gp. Eye agate (9 gp). 1 Everburning torch.
Portia Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: 3'1" and muscular, this southern woman wears baggy white pantaloons and a red scarf. With wild auburn hair. Her eyes are brown and catlike.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: From birth she was tutored by a cruel and relentless mentor. Like her father and her sister before her, after school she went straight into learning to become a Adventurer. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: She is unsatisfied with her job; and she desires power and/or immortality
Ideals: Athletic. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp. 1 Breastplate.
Zepar Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his left hand. His brown hair, when down, is lengthy. His eyes are black and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the east, but his parents moved at a very young age to the north. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and someone believes him a fraud
Ideals: Fighting. Flaws: Fearful. Bonds: In love, Immigrant, Enemies. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Traki Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright black hair and a scraggly beard. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Traki was born with his mother's beautiful face. His parents enrolled him in a Monk school at a young age so that he could practice his martial talents. He has drifted from career to career and currently works as a Mortician.
Motivation: Further expansion of business; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Athletic, Joker, Gifted. Bonds: Job, Attractive. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp. A delicate brass dragon egg (50 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (2800 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Torgga Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a long, brown cloak. Her white hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born at the edge of vast plains. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Athletic, Philantrophist. Bonds: Nature, Rich. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 10)
Armor Class 9
Hit Points 63 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 18 (+4) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Giant, Terran
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 1600 gp. Finely wrought small gold bracelet (30 gp). An abacus with copper, silver and gold markers (40 gp).
Senteq Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He very much looks the part of a Mayor. His hair is cut close to his head. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his father. His childhood dream was to be a Sellsword, but he was a colossal failure. He tends to his Mayor job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and expand his business
Ideals: Athletic, Fighting. Flaws: Addict, Hedonist. Bonds: Job. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Black star sapphire (600 gp). Coral (110 gp).
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Their contribution stands as a beacon of hope for all adventurers!