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NPC Generator

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Advanced [show]


Ellywick Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her blonde hair is cut jaggedly and amateurishly. Her eyes are violet and she is always smoking a pipe.

Personality: Prone to second guessing herself, she comes off as nervous. She does not believe in violence as a means to an end. She is a dedicated Butcher but believes her peers are too gung-ho.

History: The child of eastern immigrants she idolized her mother. A gifted student she started as a Knight, but she got bored and became a Butcher. She now owns her own business.

Motivation: Balancing her hectic life and new Butcher responsibilities is difficult; and expand her business

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Ellywick Maekkelferce, Female Gnome Expert 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 90 gp.


Social Check DCs


Seven Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a simple burlap shirt and baggy pants. She conceals her club with her veritable burlap sack of a shirt. She has moderate length brown fur. Her hazel eyes dart from person to person.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Ideals: Athletic, Optimist. Flaws: Mundane. Bonds: Military, Attractive. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Seven Of Claws, Female Tabaxi Barbarian 6
Medium (5'9") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)13 (+1) 18 (+4)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Dean Dudley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He is physically well-built. He wears a feathered hat to cover his moderate length black hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of southern immigrants he idolized his mother. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stylist. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His relatives are trying to arrange a marriage; and a rival would like him out of the picture

Flaws: Insane, Secretive. Bonds: Job, Criminal record, Immigrant, Family. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Dean Dudley, Male Human Ranger 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)9 (-1) 9 (-1)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Roondar Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a tan poncho over his likewise colored trousers and shirt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants revenge against illithids; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Guardian, Enemies. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Roondar Tarkelby, Male Gnome Monk 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ethereal Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears tattered old clothes. His black fur, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his singing dream.

Motivation: He feels kind of lost in life.

Ideals: Opinionated, Artistic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Ethereal Of Storm, Male Tabaxi Ranger 14
Medium (5'11") Tabaxi, Chaotic Good (CR 14)
Armor Class 14
Hit Points 53 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 300 pp. Peridot (70 gp). Freshwater pearl (4 gp). White pearl (80 gp). Jet (80 gp). 1 Medium magic item.


Social Check DCs


Pelt Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His long black fur is drawn into a two foot long braid. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Pelt was born in the west. At a young age he loved to build and create. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Pelt and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Persistence. Flaws: Depressed, Antagonistic. Bonds: Rich. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Pelt Of Ale, Male Tabaxi Cleric 10
Medium (5'7") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills History +7, Investigation +7
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll, Elven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 1100 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Solid gold idol (800 gp). Jeweled gold crown (3000 gp). A small bag of saffron. (60 gp). Old masterpiece painting (2200 gp).


Social Check DCs


Soveliss Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his falchion. His auburn hair has been sun bleached extensively. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Soveliss studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease, Fearful. Bonds: Rich. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Soveliss Amakiir, Male Half-Elf Monk 8
Medium (5'1") Half-Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3

Possessions: 400 gp. Star ruby (1600 gp). Red garnet (60 gp). Citrine (30 gp). Blue sapphire (1600 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rurik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large grey jacket. He has moderate length golden hair. His thin eyebrows rest above his beady blue eyes.

Personality: Aggressive, abrasive, and angry, Rurik embodies much of what other species detest in the Dwarves. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Bounty Hunter and found it very stressful. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to open a new tavern; and a rival would like him out of the picture

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Bounty Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Rurik Battlehammer, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Helja Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She has wavy chestnut hair. Her gray eyes peer out from beneath her Stetson grey hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is an amazing painter.

History: The child of eastern immigrants she idolized her mother. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out; and to reunite with her absent mother

Ideals: Fighting, Gifted. Bonds: Adventurer, Immigrant, Family, Slave. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Helja Bloodkith, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)16 (+3) 18 (+4)5 (-3)
Skills Religion +5, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Druidic, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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