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NPC Generator

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Advanced [show]


Emeny Burton, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her blonde hair is unkempt and raggedy. She is baby faced.

Personality: Calm and collected, she is a well trained Armorer. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Emeny was raised in a hard working conservative environment. Her childhood dream was to be a Bowyer, but she was a colossal failure. She now owns her own business.

Motivation: Balancing her hectic life and new Armorer responsibilities is difficult.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Emeny Burton, Female Human Expert 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp. Rose (70 gp). 1 Banded mail.


Social Check DCs


Lia Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear blue clothing when she does not wear armor. Her long brown hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, she has a hard time making friends. She is a ruthless business woman, a trait she acquired from her father.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. There was a wharf not far from home where she often wandered off to fish. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To end her boredom; and balancing her hectic life and new sculptor responsibilities is difficult

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Lia Tiltathana, Female Elf Commoner 10
Medium (5'1") Elf, Neutral Good (CR 10)
Armor Class 14
Hit Points 7 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 7 (-2)16 (+3) 11 (+0)11 (+0)
Skills History +7, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Undercommon, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 gp. Deep blue spinel (900 gp). Tiger eye turquoise (8 gp). Amethyst (120 gp). Chrysoberyl (120 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears just a brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: Frederick was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Frederick Huckabee, Male Human Sorcerer 7
Medium (5'9") Human, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)8 (-1) 10 (+0)16 (+3)
Skills Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. Onyx (50 gp). Sard (50 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Osco Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is drawn into a tight pony tail with a dagger scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Osco grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends.

Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Military, Adventurer. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Osco Silvereyes, Male Halfling Sorcerer 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Religion +4, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 60 gp.


Social Check DCs


Kilia Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. Her blonde hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Guard.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Kilia Torevir, Female Dwarf Expert 8
Medium (4'3") Dwarf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 40 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)15 (+2) 15 (+2)10 (+0)
Skills Athletics +7, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +5

Possessions: 200 gp.


Social Check DCs


Leshanna Iathrana, Female Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has wavy auburn hair. Her green eyes peer out from beneath her small blue hat.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is a Maurezhi in disguise. Cursed with unlife at a very young age, Leshanna has worked very hard to control her curse. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Leshanna Iathrana, Female Elf Aristocrat 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gerald Hayden, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His white hair is cut short. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Gerald took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He's looking for his big break; and many brigands want him driven away

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Butcher

Voice: Jittery and nervous

Attributes [hide]

Gerald Hayden, Male Human Monk 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)14 (+2) 16 (+3)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 1 Darkwood Buckler.


Social Check DCs


Drifting Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'7" northern woman, she is generally well dressed albeit a few years behind the times. Her black fur is thinning but still full. Her fierce hazel eyes like to dwell on things.

Personality: She exudes charisma. She is a tour de force of persuasion. She has a small toy that she constantly fidgets with.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Ideals: Logical. Flaws: Addict. Bonds: Attractive, Religious, Military. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Drifting Thundercloud, Female Tabaxi Monk 16
Medium (5'7") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 106 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills Performance +6, Religion +8
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Infernal
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4

Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (400 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Black velvet mask with numerous citrines (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). A roughly beaten golden orb (160 gp).


Social Check DCs


Zaffrab Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is lengthy. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Revenge; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Rich, Family, Enemies. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Zaffrab Wildwander, Male Gnome Cleric 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Animal Handling +3, Athletics +0
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling, Celestial
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Average lock. 1 Hourglass.


Social Check DCs

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