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Advanced [show]


Suhnae Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his spear. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Suhnae was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Suhnae Iathrana, Male Elf Expert 4
Medium (5'0") Elf, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item.


Social Check DCs


Ur-Edin Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of lances on his belt, each one with a ruby on the hilt. His auburn hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a architect and was forced into it by his family

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Architect

Voice: Timid voice

Attributes [hide]

Ur-Edin Ridley, Male Half-Orc Ranger 2
Medium (6'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)7 (-2) 9 (-1)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 1d6+4, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1600 sp.


Social Check DCs


Maegan Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She tends to wear a large white jacket. Her hair is always cut to a buzz. She is very pretty but has cold, dead eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Maegan is combative with any and all who dare try her patience in the slightest.

History: She is the product a well kept family trust fund and as such has never really known need. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Justice. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Family. Occupation: Baker

Voice: Mousy voice

Attributes [hide]

Maegan Warmwater, Female Halfling Fighter 8
Small (2'11") Halfling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 100000 cp.


Social Check DCs


Enidda Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan tunic with brown highlights, and long green pants that bunch up around her shoes. She has a slight overbite and is overall scrawny. She sports brown long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: Calm and collected, she is a well trained Junk Dealer. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Enidda was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. Enidda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Enidda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She is searching for what she claims is her rightful reward.

Motivation: Sabotage a competitor; and she wants to get laid

Bonds: Job, Adventurer, Poor, Criminal record, Has a crush. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Enidda Pilwicken, Female Gnome Monk 4
Small (3'0") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Warryn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He keeps his long blonde hair kept up in a rat tail. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and wants his loneliness to end

Flaws: Impulsive. Bonds: Attractive, Has a crush, Adventurer, Immigrant. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Warryn Nackle, Male Gnome Sorcerer 5
Small (3'6") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hadwisa Cotton, Female Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. Her hair is short and blonde. She has several tiny opal earrings on each ear.

Personality: She is extraordinarily eccentric. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her mother raised her in a mountain cabin. She has chosen to use the inheritance that was left to her frivolously. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Insane. Bonds: Attractive, Rich, Has a crush, Nature. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Hadwisa Cotton, Female Human Aristocrat 7
Medium (5'10") Human, True Neutral (CR 7)
Armor Class 8
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)10 (+0) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +1 / 2d8-2, Grapple +2

Possessions: 700 gp. Star rose quartz (30 gp). Violet garnet (1500 gp). Amber (150 gp). Deep blue spinel (1500 gp).


Social Check DCs


Enialis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his chestnut hair in a flapper bob. He has several tiny amethyst earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His childhood dream was to be a Blacksmith, but he was a colossal failure. He has achieved small success as a Servant.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Logical, Artistic. Bonds: Attractive, Rich, Family, Job. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Enialis Ostoroth, Male Elf Monk 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills History +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Vanuath Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, and he perpetually has his longsword ready. With bright golden hair and a scraggly beard. His eyes are a pleasant blue.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Vanuath would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanuath fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and retire the richest man in the west

Ideals: Fighting, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Farmer

Voice: Smooth and feminine

Attributes [hide]

Vanuath Erenaeth, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 10000 cp. Amber (130 gp). Hematite (11 gp). Brown-green garnet (130 gp).


Social Check DCs


Purban Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His long white hair reaches down to his waist. His gray unseeing eyes seem to look past you.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a slaver, Purban was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and to reunite with his absent mother

Ideals: Justice. Flaws: Disease. Bonds: Job, Mentor, Family. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Purban Whispermouse, Male Halfling Monk 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 10 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Pink pearl (110 gp). Malachite (10 gp). Brown-green garnet (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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