Spear Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She carries a battered longbow and tarnished sword as well. She has moderate length lavender fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's attracted to the PC; and to settle down with her crush
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Religious. Occupation: Apothecary
Voice: Dutch accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Amber (40 gp).
Hadwisa Ryoma, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a yellow top hat and yellow clothes. Her golden hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father was a mechanic, and taught her how to fix just about anything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Military, Rich, Family. Occupation: Soapmaker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Orc, Druidic
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Dalaba Gummen, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'3" and is a bit bulky. She is very muscular particularly in the legs. She usually wears her blue robe and has her mace always slung over her shoulder. Her hair, while still mostly silver, has prominent grey streaks. Her hazel eyes peer out from beneath her broad blue hat.
Personality: She is witty, but her monotone delivery comes off as unnerving Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has drifted from career to career and currently works as a Spice Merchant.
Motivation: She's repulsed by the PC; and doesn't want to be a spice merchant and was forced into it by her family
Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Rich, Family. Occupation: Spice Merchant
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 700 gp. 2 Thunderstones. 2 Thunderstones.
Bork Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears bulky white painted plate armor. His white hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Animals are drawn to him, and he is able to talk to them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and to get a good night's sleep
Ideals: Joker, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 17)
Armor Class 9
Hit Points 121 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Black star sapphire (900 gp). Black pearl (1200 gp). Red-brown spinel (70 gp). White pearl (70 gp). Violet garnet (1200 gp). Eye agate (14 gp). Hematite (14 gp). Chalcedony (80 gp). Red-brown spinel (70 gp). Freshwater pearl (14 gp). Black pearl (1200 gp). Red garnet (70 gp). Citrine (80 gp). Jasper (80 gp). Tourmaline (70 gp). Chalcedony (80 gp). Deep blue spinel (1200 gp). Banded agate (14 gp). Golden yellow topaz (1200 gp). Iolite (80 gp). Rhodochrosite (14 gp). Red-brown spinel (70 gp). Emerald (900 gp). Onyx (80 gp). Silver pearl (70 gp). Azurite (14 gp). Black pearl (1200 gp). Rhodochrosite (14 gp). Citrine (80 gp).
Zook Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this western man has the majority of his body covered in plate. His brown hair, when down, is lengthy. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of western immigrants he idolized his mother. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Banker
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 41 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Celestial, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 20000 cp. Rose (20 gp). Alexandrite (1600 gp). Golden pearl (100 gp). Aquamarine (1600 gp). 1 Minor magic item.
Namfoodle Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His skin is fair and his fingers are delicate and long. His brown hair is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Namfoodle hails from a village terrorized by goblins. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He then took over the family business and is one of the better Carpenter for hire.
Motivation: An old rival family wants him found; and to unite with his brother
Flaws: Secretive. Bonds: Guardian, Enemies, Job, Family. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Abyssal, Druidic
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 3000 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Onyx (20 gp). Violet garnet (900 gp). Blue quartz (4 gp). Hematite (4 gp). Violet garnet (900 gp). Lapis lazuli (4 gp). Golden pearl (110 gp). Zircon (20 gp).
Nurkara Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing colorful clothing, dressed as a Interpreter. Her chestnut hair has been sun bleached extensively. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She got into the Interpreter business at a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She inherited the family business which she has now maintained for 4 years.
Motivation: Sabotage a competitor.
Ideals: Disciplined, Philantrophist. Flaws: Insomniac. Bonds: Poor, Job, Attractive. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1400 sp.
Xanaphia Teinithra, Female Elf [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She is muscular with a powerful set of arms. With wild silver hair. She wears crescent spectacles with a black brim.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She never wears the same outfit twice, unless she absolutely has to.
History: Xanaphia was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Over the years she perfected her riding and shooting skills. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Map Maker
Voice: Italian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Dayereth Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep tan leather and dull blue iron scale mail. He has golden hair. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. When Dayereth reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he wants to get laid
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp.
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