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NPC Generator

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Advanced [show]


Werydd Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down, and carries sickles. She has slicked back golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born to a pair of adventurers, Werydd grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Werydd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Religious, Adventurer. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Werydd Daraln, Female Dwarf Druid 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 700 sp.


Social Check DCs


Ownka Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right hand appears badly burned and disfigured. With bright golden hair. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Navigator. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ownka was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: To be a Priest again; and sabotage a competitor

Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Ownka Tickle, Female Half-Orc Warlock 5
Medium (5'2") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Golden pearl (150 gp). Carnelian (40 gp).


Social Check DCs


Boddynock Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely blue suit with tan socks and a vest with buckled shoes. His golden hair is knotted and matted. He has gleaming, smiling brown eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He pushes his goals aggressively. He is also a coward if confronted.

History: He got into the Body Guard business at a young age. Boddynock was born on a far western island where he grew up under the tutelage of his mother, an expert Body Guard. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he feels threatened by others

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Immigrant, Adventurer. Occupation: Body Guard

Voice: Spanish accent

Attributes [hide]

Boddynock Nucklestamp, Male Gnome Expert 14
Small (3'6") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 85 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 14 (+2)17 (+3)
Skills History +8, Persuasion +8
Senses Passive Perception 12
Languages Common, Gnome, Terran, Draconic, Aquan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 100 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Gold and topaz bottle stopper cork (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item.


Social Check DCs


Lone In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and is dressed in an above average manner. His right hand appears badly burned and disfigured. His lavender fur is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and he is currently in port desperately looking for someone to get him out

Flaws: Insomniac, Shy. Bonds: Attractive, Slave. Occupation: Dyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lone In the Wind, Male Tabaxi Expert 10
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 14000 sp. Freshwater pearl (13 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His black hair has been sun bleached extensively. His eyes are amber and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has passion for adventuring and risk

Flaws: Greedy. Bonds: Adventurer, Poor, Immigrant. Occupation: Tanner

Voice: Sore throat, cough

Attributes [hide]

Patrick Thackeray, Male Human Wizard 8
Medium (5'2") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)7 (-2) 15 (+2)18 (+4)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Large well-done wool tapestry (600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). An abacus with copper, silver and gold markers (60 gp). A silver and pearl hairclip (100 gp).


Social Check DCs


Sweet Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of longswords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown fur is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: Calm and collected, he is a well trained Masseuse. He does not trust anyone and sleeps with one eye open.

History: He got into the Masseuse business at a young age. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 8 years.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Sweet Treat, Male Tabaxi Fighter 1
Medium (6'5") Tabaxi, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 70 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ronobe Faith, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a simple green robe with blue stripes complete with hood. She is muscular with a powerful set of arms. She has styled her white hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Gifted, Impeccable. Flaws: Insane. Bonds: Adventurer. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Ronobe Faith, Female Tiefling Ranger 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp.


Social Check DCs


Paela Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears bulky red painted plate armor. She sports white long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Paela was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Family, In love. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Paela Stoutman, Female Halfling Commoner 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 33 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)12 (+1) 11 (+0)8 (-1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 40000 cp. Rhodochrosite (12 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Ellyjoybell Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is cut short. She has a dull look in her amber eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Shy, Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Herbalist

Voice: Dark and ominous

Attributes [hide]

Ellyjoybell Lingenhall, Female Gnome Druid 9
Small (3'1") Gnome, Chaotic Good (CR 9)
Armor Class 10
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)14 (+2) 15 (+2)14 (+2)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 900 gp. Blue quartz (11 gp). Aquamarine (800 gp). Hematite (11 gp). White opal (600 gp). Chalcedony (50 gp). Citrine (50 gp). Alexandrite (800 gp). Deep blue spinel (800 gp).


Social Check DCs

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