Caeldrim Raethran, Male Elf [Permalink]
Personal [hide]
Description: This western man wears blue painted combat armor at almost all times. His clothes are grease stained in places. His white hair is greasy and uncared for. His eyes are a pleasant violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: The child of western immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.
Motivation: Sabotage a competitor; and he feels the way he acts is they only way to get by in the world
Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 9000 cp.
Bilbron Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Guard uniform. His white hair is heavily combed to the left. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses divination through singing.
History: He is a Maurezhi in disguise. When Bilbron reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. In the meantime he has taken over work as a Guard and occasionally as a mercenary.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Military. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 26000 sp. 1 Minor magic item.
Trynnicus Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. His crest is green and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Trynnicus is combative with any and all who dare try his patience in the slightest.
History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Weaver for hire.
Motivation: Expand his business.
Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Poor, Job. Occupation: Weaver
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 |
Possessions: 2400 gp. Malachite (6 gp). Iolite (20 gp). Lapis lazuli (6 gp). Brown-green garnet (100 gp). Deep blue spinel (700 gp). Violet garnet (700 gp). Eye agate (6 gp). Blue sapphire (800 gp). Azurite (6 gp). 1 Minor magic item.
Semyaza Art, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears a black collared shirt and white skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. Her brown hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born in the east her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Semyaza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Semyaza. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Meet up once more with her childhood friend.
Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Poor, Criminal record. Occupation: Fletcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 210 gp.
Dalaba Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has wavy silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Dalaba enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: From birth she was tutored by a cruel and relentless mentor. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She is untrained/undisciplined, which makes her dangerous.
Motivation: Half-Elven compassion; and she is not mentally stable, and does not behave rationally
Ideals: Joker. Flaws: Insane, Hedonist, Racist. Bonds: Mentor. Occupation: Barkeep
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 400 sp. Star rose quartz (80 gp).
Oriff Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. She is physically well-built. Her brown hair is cut jaggedly and amateurishly. She wears an eyepatch.
Personality: She is irascible and easily irritated. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants to get laid; and she's attracted to the pc
Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Has a crush. Occupation: Soapmaker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 350 gp. Peridot (70 gp). Azurite (14 gp). Obsidian (14 gp).
Juliana Moreno, Female Human [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. She has a penchant for wearing a ring with an oversized ruby on her right hand. She has wavy black hair. Her face is covered beneath a completely black helmet.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and to reunite with her absent mother
Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Rich, Family. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (4'8") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 38 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1300 gp.
Jezean Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a green collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt and is in decent physical shape. Her red crest, when down, is lengthy. Her fierce red eyes like to dwell on things.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Impulsive. Bonds: In love, Poor, Immigrant. Occupation: Engraver
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Breastplate.
Robert Bentley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His chestnut hair is styled in orderly dreadlocks. His half smiles and violet eyes are beguiling and draw you in.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a great chef.
History: He comes from a rich southern family. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Money/treasure; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Gifted. Bonds: Attractive, Criminal record, Rich. Occupation: Navigator
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!