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NPC Generator

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Advanced [show]


Beast Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. His red fur, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.

History: He was born into a rich family. Beast was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Beast decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Enemies, Rich, Criminal record. Occupation: Sculptor

Voice: Draws out vowels

Attributes [hide]

Beast Of Ivory, Male Tabaxi Wizard 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 8 (-1)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 sp.


Social Check DCs


Olgoth Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his lance ready. He has no hair. His gray unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Olgoth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Justice. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Olgoth Winterbourne, Male Half-Orc Barbarian 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 11 (+0)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Gold dragon comb with red garnet eye (1300 gp).


Social Check DCs


Hugh Yorke, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears grey trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. He has wavy red hair. His green eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Hugh lived on a farm with his mother, near the main road leading to a nearby town. One day when Hugh was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Hugh was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Shepherd and was forced into it by his family.

Ideals: Impeccable, Philantrophist. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Shepherd

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Yorke, Male Human Cleric 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. Sard (20 gp).


Social Check DCs


Armara Euphoria, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is brown, silky, and of moderate length. Her skin is flawless and her black eyes scan people very quickly.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Armara Euphoria, Female Tiefling Rogue 3
Medium (6'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 13000 cp. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Torz Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black tunic with green highlights, and long black pants that bunch up around his shoes. His auburn hair is cut short. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Torz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Priest and found it very stressful. He inherited the family business which he has now maintained for 13 years.

Motivation: To reunite with his old friends.

Ideals: Joker. Bonds: Attractive, Adventurer, Mentor, Job. Occupation: Priest

Voice: Speaks with lips pursed

Attributes [hide]

Torz Bing, Male Half-Orc Expert 2
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Enna Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time, and carries glaives. She has slicked back white hair. She is baby faced.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has all her life been fascinated with music.

History: Sold as a small child to a wizard, Enna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom

Ideals: Fighting, Artistic. Flaws: Mundane. Bonds: Attractive, Mentor. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Enna Caerdonel, Female Elf Warlock 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 10
Hit Points 70 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)12 (+1) 8 (-1)16 (+3)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 400 pp. Hematite (13 gp). Jasper (50 gp). 1 Medium magic item.


Social Check DCs


Ahlyssa Wordsworth, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears just a grey suit. She has wavy black hair. She has several tiny amethyst earrings on each ear.

Personality: She is mildly Human supremacist, though she does not identify as such. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was always a brilliant, if unscrupulous mind. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has built up a small fortune and can afford her own way.

Motivation: She has passion for adventuring and risk.

Ideals: Logical. Flaws: Racist, Insane. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Ahlyssa Wordsworth, Female Human Expert 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Shedinn Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He carries a battered morningstar and tarnished nunchaku as well. His crest is copper, silky, and of moderate length. He has gleaming, smiling red eyes.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Enemies, Nature. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Shedinn Caavylteradyn, Male Dragonborn Bard 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Giant, Celestial
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 800 gp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1800 gp).


Social Check DCs


William Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey shirt with thin red vertical stripes and black pants. His hair, while still mostly auburn, has prominent grey streaks. He has hazel eyes and a grey hat with a red feather.

Personality: Always inclined to offer people food he seems plenty friendly. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 6 years old his parents immigrated from the north. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Immigrant, Criminal record. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

William Garrick, Male Human Adept 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 pp. Sardonyx (60 gp). 2 Antitoxin.


Social Check DCs

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