Beiro Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Beiro will drive conversation. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Tailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Howard TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a white and brown handkerchief worn on his left side. His golden hair is singed and shortened. His eyes are gray and beady.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Flaws: Ugly, Fearful, Shy. Bonds: Family, Military, Religious. Occupation: Assassin
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: A delicate brass dragon egg (20 gp).
Vaina Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she very much looks the part of a Mason. Her brown hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.
Personality: She is extraordinarily eccentric. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Flaws: Insane. Bonds: Job, Slave, Rich, Nature. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 4000 sp. Amethyst (90 gp).
Uadjit Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner, and she perpetually has her monstrous two handed axe ready. Her crest is short and bronze. Her fierce gold eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in monstrous two handed axe use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uadjit fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Enemies, Religious. Occupation: Herbalist
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 14)
Armor Class 13
Hit Points 131 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 700 pp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Black velvet mask with numerous citrines (160 gp). Silver comb with moonstones (700 gp). Solid gold idol (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Irann Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is dressed in an above average manner. She sports brown long hair. Her eyes, though not visible through her cowl, are hazel.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to her, and she is able to talk to them.
History: The child of a Assassin, who enjoyed hunting, Irann was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Persistence, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Ratlûg Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an entirely black suit with blue socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His half smiles and violet eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Ratlûg embodies much of what other species detest in the Half-Orcs. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the east, but his parents moved at a very young age to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the east, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Shipwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Auran, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 500 gp. Large well-done wool tapestry (200 gp). 1 Minor magic item.
Solomon Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His hair is blonde and very short. He has a dull look in his hazel eyes.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a brothel owner, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To share knowledge with the world; and he is a bit of a kleptomaniac
Ideals: Artistic, Logical, Entrepeneur. Bonds: Poor, Mentor. Occupation: Mason
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 14)
Armor Class 13
Hit Points 81 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. 1 Medium magic item.
Horhog Cotton, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his red hair up. He wears crescent spectacles with a black brim.
Personality: Abrasive and pushy, he has a hard time making friends. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Depressed. Bonds: Immigrant, Religious, Mentor. Occupation: Sellsword
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 38 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Draconic, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 700 gp.
Bûth Tatum, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear white clothing when he does not wear armor. He sports a flattop hair cut. This violet eyed westerner is not easily forgotten.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Bûth was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: An old rival family wants him found; and doesn't want to be a carpenter and was forced into it by his family
Flaws: Antagonistic, Disease. Bonds: Poor, Mentor, Adventurer, Family. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item.
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