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NPC Generator

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Advanced [show]


Don Brandon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Don embodies much of what other species detest in the Humans. He works hard and plays hard.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Don was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Military. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Brandon, Male Human Expert 1
Medium (6'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)12 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. With bright blonde hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Anselm will drive conversation. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is terrified, and will act out of fear

Ideals: Extrovert. Flaws: Insane, Fearful. Bonds: Rich, Slave, Attractive. Occupation: Soapmaker

Voice: Soft and mumbly

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Sorcerer 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 14 (+2)7 (-2)
Skills Persuasion +1, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: Just what you see.


Social Check DCs


Arannis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. He wears a deerstalker hat to cover his moderate length blonde hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Professionalism. Bonds: Attractive, Guardian, Mentor. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Arannis Ethanasath, Male Elf Warrior 3
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. Smoky quartz (80 gp). Obsidian (14 gp).


Social Check DCs


Gunter Leighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears brown leather gloves, a brown jacket, and tight pants. His white hair is lengthy and is close to two feet long. His eyes are violet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Farmer, who enjoyed hunting, Gunter was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Gunter never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Bonds: Adventurer, Nature, In love. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Gunter Leighton, Male Human Ranger 10
Medium (5'10") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1700 gp. Black pearl (700 gp). Alexandrite (700 gp).


Social Check DCs


Pijjirik Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a hunchback. His silver crest is lengthy. His gold eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Pijjirik was raised in a hard working conservative environment. Pijjirik was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and to be a adventurer again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Knight

Voice: Stutters

Attributes [hide]

Pijjirik Argenthrixus, Male Dragonborn Rogue 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 10
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +4

Possessions: 500 gp. White opal (600 gp). Black opal (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tight fitting brown shirt and pants. He keeps his lavender fur in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Flask is depressed about a lot of things. He tends to be a nihilist. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He served in the navy to pay for his family's outstanding loans. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Insane, Depressed. Bonds: Slave, Military. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Flask Prim Posies, Male Tabaxi Wizard 10
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 42 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 15 (+2)17 (+3)
Skills Animal Handling +6, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 190 pp. 1 Minor magic item.


Social Check DCs


Orsik Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and lanky with angular features, he is an attractive figure. He sports brown clothing, slightly heavier than average wear. His chestnut hair is braided into rings. His hazel unseeing eyes seem to look past you.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Hunter father left him crippled. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orsik fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Military. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Orsik Trollbleeder, Male Dwarf Sorcerer 5
Medium (4'5") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)10 (+0) 17 (+3)8 (-1)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 800 gp.


Social Check DCs


Halimath Liadon, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear blue pants and tee shirts. His hair is short and red. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Disciplined, Artistic. Flaws: Addict, Selfish. Bonds: Rich. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Halimath Liadon, Male Elf Wizard 4
Medium (5'0") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 16 (+3)7 (-2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Caramip Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. This gray eyed northerner is not easily forgotten.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has all her life been fascinated with music.

History: She comes from a rich northern family. Through the years after Caramip was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Caramip's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Passionate, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Caramip Umbodoben, Female Gnome Bard 8
Small (3'0") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 35 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +0 / 2d10-3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 200 gp. Silver chalice with lapis lazuli gems (80 gp). A silver and pearl hairclip (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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