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NPC Generator

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Advanced [show]


Emerald Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. His orange fur, when down, is lengthy. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor, Debt. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Emerald Hummingbird, Male Tabaxi Rogue 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills History +5, Intimidation +7
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 800 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Fire opal pendant on a fine gold chain (1900 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (1800 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case, and carries spears. Her white fur is slicked back into a classic pompadour. Her half smiles and copper eyes are beguiling and draw you in.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Three studied abroad. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and dragonborn compassion

Ideals: Fighting, Gifted. Flaws: Racist, Fearful. Bonds: Attractive. Occupation: Body Guard

Voice: Old thin voice

Attributes [hide]

Three Mist, Female Tabaxi Aristocrat 2
Medium (6'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 15 (+2)8 (-1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 220 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mozikth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt, and his gloved hand is found clutching a monstrous two handed axe. His gold crest is heavily combed to the left. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker. Flaws: Disease. Bonds: Has a crush, Mentor, Enemies. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mozikth Daardendrian, Male Dragonborn Paladin 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp.


Social Check DCs


Theren Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his tan boots flare out at the collars, and he perpetually has his glaive ready. He has done his best to style his red hair to look like a famous performer. His half smiles and green eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Theren has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Joker. Flaws: Disease. Bonds: Attractive. Occupation: Shipwright

Voice: French accent

Attributes [hide]

Theren Rothenel, Male Elf Adept 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 11 (+0)17 (+3)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1500 sp. 1 Darkwood Buckler.


Social Check DCs


Hlin Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: This woman dresses like a well dressed Armorer does. She is muscular with a powerful set of arms. Her red hair, when down, is lengthy. Her eyes are gray and catlike.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was always a brilliant, if unscrupulous mind. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Armorer.

Motivation: Expand her business.

Ideals: Impeccable, Philantrophist, Logical. Flaws: Insane. Bonds: Job. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Hlin Daraln, Female Dwarf Cleric 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)4 (-3) 17 (+3)6 (-2)
Skills Acrobatics +4, Investigation -1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 30 pp. Rock crystal (40 gp). 1 Antitoxin.


Social Check DCs


Osah Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her small hat is riddled with cuts and holes. She has several tiny jet earrings on each ear.

Personality: She is almost excessively polite to everyone, even when angry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To end her boredom.

Ideals: Entrepeneur, Justice. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Osah Anarchy, Female Tiefling Aristocrat 3
Medium (4'11") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)15 (+2) 14 (+2)19 (+4)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +6

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Faral Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a violet collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She carries with her a set of shortspears, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is long and black with streaks of blonde, and is pulled back with small violet clips. She has blue eyes and a violet hat with a yellow feather.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She has a small toy that she constantly fidgets with.

History: Faral hails from a village terrorized by goblins. She helped her mother out around the business and became quite the natural. She struck the Sellsword job and began her own company from there.

Motivation: To be a Dyer again; and she'd like to take her coworkers down a peg

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Enemies, Job. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Faral Crosis, Female Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Perception +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His red hair is lengthy. His brown eyes are passionate and lively.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Persistence. Flaws: Emotional. Bonds: Nature, Adventurer, Family. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Aramil Nobles, Male Half-Elf Paladin 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 13 (+1)16 (+3)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 230 gp.


Social Check DCs


Percival Royal, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he very much looks the part of a Ruler. He sports a flattop hair cut. His eyes are a pleasant blue.

Personality: He is fixated on the number 57. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Percival's homeland. Percival decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Logical, Fighting. Flaws: Insane. Bonds: Job, Immigrant. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Percival Royal, Male Human Rogue 7
Medium (5'9") Human, Neutral Evil (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 1200 gp. Red-brown spinel (110 gp). Alexandrite (1600 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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