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NPC Generator

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Advanced [show]


Ratlûg Ogden, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports white clothing, slightly heavier than average wear. He has wavy silver hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Ratlûg is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 14 years.

Motivation: He is unsatisfied with his job; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Ratlûg Ogden, Male Half-Orc Aristocrat 6
Medium (5'11") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)7 (-2) 16 (+3)12 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Riswynn Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in brown turtlenecks beneath a grey coat with brown slacks. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her fierce green eyes like to dwell on things.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Riswynn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born at the edge of vast forest. Riswynn liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she has passion for adventuring and risk

Ideals: Optimist. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Riswynn Loderr, Female Dwarf Fighter 4
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Elven, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp. 4 Acid flasks. 3 Thunderstones. 4 Alchemist’s fire. 2 Smokesticks.


Social Check DCs


Raymond Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears loose pants and a collared shirt complete with sweater beneath his coat. He is an epitome of beauty. He has silver hair. His eyes are likewise hazel.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Ideals: Justice. Bonds: Attractive, Rich, Immigrant, Enemies. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Raymond Raethran, Male Half-Elf Rogue 13
Medium (5'0") Half-Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 44 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 2000 gp. Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Old masterpiece painting (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Floshem, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a well pressed and immaculate suit (or dress). Her hair is black, silky, and of moderate length. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She plays an instrument quite well.

History: The child of a Spice Merchant, who enjoyed hunting, Ahinar was taken on many hunting expeditions. Ahinar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She's since become an addict/alcoholic.

Motivation: A rival would like her out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Ahinar Floshem, Female Elf Barbarian 8
Medium (5'5") Elf, Neutral Evil (CR 8)
Armor Class 14
Hit Points 55 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chenna Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She sports a flattop hair cut. Her violet eyes have a joyful gleam in them most of the time.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Chenna was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Dilettante. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Flaws: Depressed, Shy. Bonds: Attractive, Military, Immigrant. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Chenna Tallfellow, Female Halfling Wizard 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 44000 sp. 1 Antitoxin. 1 Smokesticks. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Quilla Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a large tan jacket. Her brown hair is heavily combed to the left. Her green eyes have a joyful gleam in them most of the time.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a font of random trivia from the lore and stories she has discovered

History: Quilla was born in the south. At a young age she loved to build and create. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She wants to get laid; and to settle down with her crush

Ideals: Athletic, Logical, Persistence. Bonds: Attractive, Immigrant, Has a crush. Occupation: Locksmith

Voice: Speaks with lips pursed

Attributes [hide]

Quilla Musgraben, Female Gnome Rogue 3
Small (3'1") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)11 (+0) 6 (-2)18 (+4)
Skills Nature +2, Persuasion +6
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Andram Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. His hair is short and brown. His eyes are red and catlike.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: Andram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gifted student he started as a Carter, but he got bored and became a Sailor. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult.

Ideals: Pacifist. Flaws: Impulsive, Secretive. Bonds: Attractive, Poor, Job. Occupation: Sailor

Voice: Spits words with contempt

Attributes [hide]

Andram Ennui, Male Tiefling Paladin 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Hamil Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. His eyes are likewise green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Halfling conditions. Some 3 years later his spouse died after the birth of his son. Heartbroken, Hamil never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to gnomish people

Ideals: Passionate. Flaws: Fearful, Racist, Mundane. Bonds: Rich, In love. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Hamil Deephollow, Male Halfling Fighter 14
Small (3'2") Halfling, Neutral Evil (CR 14)
Armor Class 12
Hit Points 116 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Performance +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Auran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 4000 gp. Freshwater pearl (7 gp). Malachite (7 gp). Deep green spinel (90 gp). Coral (90 gp). Golden yellow topaz (1100 gp). Red spinel (90 gp). Black star sapphire (700 gp). Carnelian (50 gp). Hematite (7 gp). Blue quartz (7 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This eastern woman likes to wear yellow tank tops with violet skirt. Her clothes are grease stained in places. Her hair is silver and curly. Her eyes are hazel and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: When she was but 5 years old her parents immigrated from the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Wants to raise her children well; and she desires power and/or immortality

Bonds: Poor, Immigrant, Adventurer, Family, In love. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Maynild Amakiir, Female Half-Elf Warlock 1
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)18 (+4) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran, Sylvan, Aquan, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14210000000

Possessions: 40 pp.


Social Check DCs

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