Travok Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple brown robe with green stripes complete with hood. He has a golden handlebar mustache and slicked back golden hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the north, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. After months of barely getting by, Travok managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: Money/treasure; and a rival would like him out of the picture
Bonds: Attractive, Criminal record, Family, Immigrant, Rich. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. Lapis lazuli (7 gp).
Skirt Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His white fur is smooth and relatively long. He has hazel eyes and a pastel hat with a grey feather.
Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with poetry.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out west to avoid the crime he committed. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Someone believes him a fraud; and he feels that his past leaves him morally obligated to help
Ideals: Artistic. Flaws: Impulsive. Bonds: Immigrant, Criminal record, Enemies. Occupation: Dyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Efferil Iathrana, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is brown and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is afraid of women and trembles around them
History: Born in the west his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep; and he's looking for his big break
Ideals: Joker. Flaws: Ugly, Insomniac, Shy. Bonds: Poor. Occupation: Interpreter
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Harbek Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His silver hair is cut short. He wears a mask on his face.
Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. He worked as a nervous Actor and found it very stressful. He tends to his Actor job now, and dutifully fulfills any obligations he has.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Joker. Flaws: Hedonist, Mundane. Bonds: Job, Criminal record. Occupation: Actor
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Amber (130 gp). Peridot (20 gp). Moss agate (12 gp). 1 Darkwood Shield.
Loopmottin Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her spear, which is beautifully polished and possesses an ornate carving of a card on it. Her silver hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She also is a firm believer in the womanly ideal.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Attractive, Military. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 7)
Armor Class 12
Hit Points 49 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp.
Panana Leffery, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan cloak and cross-gartered brown stockings. She carries with her a set of hand crossbows, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. She has gleaming, smiling hazel eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born in the north. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Animal Trainer for hire.
Motivation: To be a Fortune-teller again.
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Immigrant. Occupation: Animal Trainer
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
Possessions: 15000 sp. 1 Half-Plate.
Havilar Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears tight fighting clothing, which leaves very little to the imagination. Her blue crest is slicked back into a classic pompadour. Her eyes are red.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of giants once and for all.
History: Havilar was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is searching for what she claims is her rightful reward.
Motivation: Many giants want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Bonds: Enemies, Poor, Adventurer. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 14)
Armor Class 10
Hit Points 52 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 5000 gp. 1 Medium magic item.
Norman Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has styled his chestnut hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: From birth he was tutored by a cruel and relentless mentor. His necromantic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's attracted to the PC; and he has money and likes to spend it
Ideals: Gifted. Bonds: Attractive, Mentor, Rich, Has a crush. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 8 (-1) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +5
Possessions: 160 gp. Brass mug with jade inlays (100 gp).
Arumawann Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His brown hair is lengthy. His violet eyes peer out from beneath his small blue hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Slave. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!