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NPC Generator

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Advanced [show]


Rurik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Gardener. He keeps his red hair in a pixie cut. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Further he is a bit of a stoner and is frequently out of it.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He got away from his former life and has fallen to alcoholism.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his absent father

Ideals: Athletic. Flaws: Addict. Bonds: Job, Family, Immigrant. Occupation: Gardener

Voice: Smoker's lung

Attributes [hide]

Rurik Rubyeye, Male Dwarf Monk 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. Golden pearl (40 gp). Tiger eye turquoise (11 gp). 1 Masterwork Common Melee.


Social Check DCs


Hûmgrat Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: Hûmgrat is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 3 years old his parents immigrated from the south. Hûmgrat was born on a far southern desert where he grew up under the tutelage of his mother, an expert Bookbinder. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Hûmgrat never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, In love, Religious. Occupation: Bookbinder

Voice: Creaky witch voice

Attributes [hide]

Hûmgrat Ramsey, Male Half-Orc Expert 2
Medium (6'9") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp. 2 Smokesticks.


Social Check DCs


Feng Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. He has wavy golden hair. His gray eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Feng fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Cynical. Bonds: Religious, Poor, Nature. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Feng Morton, Male Half-Orc Sorcerer 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)11 (+0) 11 (+0)5 (-3)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 90 pp. Alexandrite (1300 gp). Alexandrite (1300 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His whole body is exceptionally muscular. He wears a wide-brimmed hat to cover his moderate length purple hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the south to a Shoemaker, Ekemon learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He became a Shoemaker soon after.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Bonds: Immigrant, Attractive, Job, Religious. Occupation: Shoemaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ekemon Ideal, Male Tiefling Druid 8
Medium (5'9") Tiefling, Lawful Good (CR 8)
Armor Class 10
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 160 pp. Jasper (20 gp). Jasper (20 gp). Rhodochrosite (13 gp). Emerald (900 gp). Red spinel (160 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oda Garrick, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she has the majority of her body covered in plate. Her brown hair is well kept. Her face is scarred and worn.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She served in the navy to pay for her family's outstanding loans. When Oda reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she wants nothing more than to rejoin the army

Flaws: Ugly, Depressed, Fearful. Bonds: Military. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Oda Garrick, Female Gnome Cleric 9
Small (3'0") Gnome, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Middleton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His hair is always cut to a buzz. His thin eyebrows rest above his beady green eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Ugly, Antagonistic. Bonds: Slave, Adventurer. Occupation: Slave Trader

Voice: Slurs words

Attributes [hide]

Balimaar Middleton, Male Human Commoner 11
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 28 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)7 (-2) 7 (-2)8 (-1)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his white fur in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Soapmaker.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Job, Criminal record. Occupation: Soapmaker

Voice: Middle-eastern accent

Attributes [hide]

Leaf Prim Posies, Male Tabaxi Commoner 16
Medium (5'9") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 91 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +8, Stealth +8
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8

Possessions: 5000 gp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered and bejeweled glove (3000 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1500 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Fire opal pendant on a fine gold chain (1400 gp). Old masterpiece painting (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Fire opal pendant on a fine gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Aramil Aloro, Male Elf [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He is portly but not overly obese. His red hair is braided into rings. His fierce hazel eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in the west to a Performer, Aramil learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Performer soon after.

Motivation: Expand his business; and regain custody of his son

Ideals: Optimist, Fighting. Bonds: Attractive, Family, Job. Occupation: Performer

Voice: Jamaican accent

Attributes [hide]

Aramil Aloro, Male Elf Warlock 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 30 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills History +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 4000 gp. Sard (50 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Black opal (900 gp). White opal (900 gp). Blue sapphire (900 gp). Brown-green garnet (120 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and carries monstrous two handed axes. Her orange fur is thinning but still full. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She plays an instrument quite well.

History: Born in the north to a Barber, Sweet learned a great deal about her father's area of expertise. She has had some formal painting training, and achieved minor success. She tends to her Barber job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business.

Ideals: Fighting, Artistic. Bonds: Attractive, Nature, Job. Occupation: Barber

Voice: Loud with bravado

Attributes [hide]

Sweet Of Clay, Female Tabaxi Warlock 4
Medium (4'11") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)10 (+0) 10 (+0)11 (+0)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Bullseye lantern. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs

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