Mijira Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy silver crest. She wears round tiny glasses practically rammed into her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Further she is a bit of a stoner and is frequently out of it.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was an apprentice working in her mother's forge. She has drifted from career to career and currently works as a Sage.
Motivation: Balancing her hectic life and new Sage responsibilities is difficult; and sabotage a competitor
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Infernal, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +5
Possessions: 5000 cp.
Shamil Reese, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her tied-back hair is chestnut. She has a dull look in her gray eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Miller, who enjoyed hunting, Shamil was taken on many hunting expeditions. Shamil liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: A need for knowledge about a nearby landmark; and sabotage a competitor
Ideals: Logical. Bonds: Attractive, Guardian, Adventurer, Nature, Job. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 4 (-3) | 11 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Ignan, Druidic
Attacks Melee +2 / 1d6+0, Ranged -1 / 1d6-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Frug Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has wavy white hair. His half smiles and violet eyes are beguiling and draw you in.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Ideals: Passionate, Entrepeneur, Gifted. Bonds: Attractive, Criminal record. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
Possessions: 100 gp. 1 Masterwork Musical instrument. 1 Masterwork Thieves’ tools. 1 Good lock.
Tomi Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. His hair is white and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a logical person and will generally grow upset if things defy logic and science.
History: Tomi was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep.
Ideals: Athletic, Logical. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Rathkran Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he dresses well, typically a more casual-formal manner. He has done his best to style his silver crest to look like a famous performer. His gold eyes peer out from beneath his top black hat.
Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Orc, Gnome
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1800 gp.
John Allerton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. His moppish blonde hair is in a traditional bowl cut. His violet eyes are passionate and lively.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Athletic, Justice, Gifted. Bonds: Rich, Criminal record. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp. Eye agate (11 gp). 1 Average lock.
Ootah Shipley, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'11" and wears a fancy black dress. She keeps her long auburn hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Brilliant and gifted she never wanted to apply herself. By chance she met her brother recently and the two have been together since.
Motivation: She is unsatisfied with her job; and find a way to reverse the transformation of her brother
Ideals: Optimist, Gifted. Bonds: Attractive, Religious, Family, Job. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 400 gp. 1 Minor magic item.
Theodoric Astley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and tends to wear a large grey jacket. His skin is also unnaturally pale. His hair is cut close to his head. His eyes, though not visible through his cowl, are amber.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them
History: Theodoric was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Shy, Impulsive. Bonds: Job, Immigrant. Occupation: Locksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Lezre Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She typically wears white cloth garments or leather armor. Her blonde hair is braided into rings. She wears an eyepatch.
Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Sold as a small child to a slaver, Lezre was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Job, Mentor. Occupation: Dyer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp.
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