Vani Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear red clothing when she does not wear armor, and carries longbows. Her chestnut hair, when down, is lengthy. She wears an eyepatch.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Vani reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and expand her business
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Rich, Military. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp.
Immeral Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a small bristly mustache and wavy black hair. His eyes are amber and beady.
Personality: Immeral is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the east, but his parents moved at a very young age to the north. Immeral was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Shoemaker. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.
Motivation: To unite with his sister; and wants to raise his children well
Flaws: Ugly, Depressed, Shy. Bonds: Immigrant, Family. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 300 sp.
Oloric Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey collared shirt and white pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is golden and curly. His eyes are a pleasant green.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his sister before him, after school he went straight into learning to become a Weaver. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To be a Doctor again.
Flaws: Ugly, Disease. Bonds: Job, Immigrant, Rich. Occupation: Weaver
Voice: Hollow voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 8 (-1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Tiger eye turquoise (15 gp). Tiger eye turquoise (15 gp). 1 Masterwork Common Ranged Weapon.
Wiggens Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he very much looks the part of a Shepherd. His chestnut hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He has set out to sabotage the competition.
Motivation: To be a Butcher again; and to clean up the streets
Ideals: Optimist, Fighting. Bonds: Job, Guardian, Rich. Occupation: Shepherd
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 8)
Armor Class 10
Hit Points 74 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Diesa Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears brown leather gloves, a brown jacket, and tight pants. She has a long red ponytail with little hanging trinkets. She has violet eyes and a brown hat with a black feather.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Shy, Disease, Insomniac. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 66 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 3 |
Possessions: 4000 gp. Citrine (50 gp). Blue sapphire (1400 gp). Bloodstone (50 gp). Emerald (1400 gp). Aquamarine (200 gp). Chrysoprase (50 gp). Eye agate (12 gp). Alexandrite (200 gp). Chalcedony (50 gp).
Gimurt Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown coat over a black low-cut shirt, and a Stetson hat upon his head. His skin is fair and his fingers are delicate and long. His auburn hair is heavily combed to the right. He has hazel eyes and a brown hat with a black feather.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gimurt is combative with any and all who dare try his patience in the slightest.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gimurt fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Justice, Fighting, Impeccable. Flaws: Racist. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 12)
Armor Class 8
Hit Points 77 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Giant
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +5
Possessions: 3000 gp.
Damien Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His golden hair is kept up in a ponytail inside a top hat. His eyes are a pleasant blue.
Personality: Damien wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and to reunite with his absent mother
Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor. Occupation: Cartwright
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 75 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 9000 gp. Banded agate (14 gp). Moonstone (30 gp). Obsidian (14 gp). Black pearl (1300 gp). Alexandrite (1300 gp). Pink pearl (50 gp). Banded agate (14 gp). Star rose quartz (30 gp). Lapis lazuli (14 gp). Amber (50 gp). Lapis lazuli (14 gp). Sard (30 gp). Blue quartz (14 gp). Iolite (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Oppah Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her whole body is exceptionally muscular. Her red hair is greasy and uncared for. Her amber eyes lackadaisically let the world flow into them.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has all her life been fascinated with music.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oppah took refuge in the ruined castle and found the beat up sai and armor she uses now. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Shipwright
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 50 gp.
Sybil Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern woman wears dark leathers with embroidery. Her white hair is cut short with large spiked bangs in the front. She wears a mask on her face.
Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Sage, her mother struggled to pay the bills. There was a wharf not far from home where she often wandered off to fish. She's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Poor, Nature. Occupation: Barber
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp. Eye agate (10 gp). Tiger eye turquoise (10 gp).
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