Claira Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her skin is fair and her fingers are delicate and long. Her hair is golden and curly. Her eyes are green and beady.
Personality: She is witty, but her monotone delivery comes off as unnerving She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Half-Elves in the north were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and retire the richest woman in the north
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Slave, Immigrant. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 200 gp. 1 Good lock.
Trym Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her white hair is smooth and relatively long. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of northern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is a bit of a kleptomaniac; and obtaining odd cultural dwarven artifacts is her passion
Bonds: Job, Adventurer, Immigrant, Has a crush, Criminal record. Occupation: Adventurer
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 19 (+4) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Elven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Shadow Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a lot of dark rich colors, with gold accents. His red fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He acts crazy and hedonistic. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Shadow was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has dedicated himself to building a better world.
Motivation: To be a Cook again.
Flaws: Hedonist. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 16)
Armor Class 13
Hit Points 125 (16d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
Possessions: 10000 gp. Aquamarine (600 gp). Alexandrite (600 gp). Eye agate (5 gp). Alexandrite (600 gp). Onyx (80 gp). Jasper (80 gp). Zircon (80 gp). Smoky quartz (80 gp). Jet (130 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp). Banded agate (5 gp). Lapis lazuli (5 gp). Rich purple corundum (500 gp). Moss agate (5 gp). Tourmaline (130 gp). White pearl (130 gp). Jet (130 gp). Obsidian (5 gp). Azurite (5 gp).
Elegant On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses like a well dressed Baker does. Her red fur is kept up in a ponytail inside a broad hat. Her eyes are yellow.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Baker job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Athletic, Passionate, Logical. Bonds: Job, Rich. Occupation: Baker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp.
Merihim Destiny, Male Tiefling [Permalink]
Personal [hide]
Description: This man tends to wear a green poncho over his likewise colored trousers and shirt, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are red.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also has developed a complete distrust of the Engraver profession.
History: Gifted from a young age, Merihim studied abroad. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He has worked as a Seamstress like his mother before him.
Motivation: Expand his business; and a deep hatred of illithids
Ideals: Gifted. Bonds: Job, Immigrant, Enemies. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 300 sp.
Glim Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky tan painted plate armor. His auburn hair is thinning but still full. He has a dull look in his green eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Glim lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: Dragonborn compassion; and doesn't want to be a carpenter and was forced into it by his family
Ideals: Athletic, Philantrophist. Flaws: Fearful, Racist. Bonds: Family. Occupation: Carpenter
Voice: Slurs words
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Oda Folkor, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern woman wears a blue collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to a criminal king-pin and mafia family Oda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to work out more often.
Ideals: Athletic, Optimist, Logical. Bonds: Criminal record, Job. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Eldeth Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bald on top and has large auburn tufts of hair around her ears. Her eyes are a pleasant hazel.
Personality: She is calm most of the time but flees social interaction. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and dwarven compassion
Ideals: Athletic, Joker. Flaws: Ugly, Shy, Racist. Occupation: Apothecary
Voice: Whispers
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 1300 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (600 gp).
Salanop Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She is bristling with hidden weapons, mostly nunchakus and crossbows. Her black hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She uses divination through singing.
History: She was born a particularly ugly child, much to the horror of her parents. Salanop was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Salanop decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Disciplined, Gifted, Logical. Flaws: Ugly. Bonds: Criminal record. Occupation: Map Maker
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 31 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

