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NPC Generator

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Advanced [show]


Rosamund Harrington, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. Her black hair is knotted and matted. Her violet eyes have a joyful gleam in them most of the time.

Personality: While she acts the brute, she is far gentler than she would appear. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful slaver made her what she is. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Shepherd

Voice: Ums and uhs a lot

Attributes [hide]

Rosamund Harrington, Female Human Paladin 3
Medium (4'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Terran, Giant, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Paymon Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. His purple hair is kept up in a ponytail inside a Stetson hat. His eyes are red.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family Paymon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and a rival would like him out of the picture

Ideals: Impeccable. Flaws: Racist. Bonds: Criminal record, Nature, Adventurer. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Paymon Principle, Male Tiefling Paladin 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 64 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 15 (+2)16 (+3) 9 (-1)19 (+4)
Skills Acrobatics +4, Intimidation +7
Senses Passive Perception 9
Languages Common, Undercommon, Dwarven, Auran
Attacks Melee +0 / 2d10-3, Ranged +4 / 2d10+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Rose (30 gp). Blue star sapphire (900 gp). Lapis lazuli (10 gp). Citrine (30 gp). Sardonyx (30 gp). Freshwater pearl (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shump Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair has been sun bleached extensively. His eyes are a pleasant amber.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich northern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Athletic. Flaws: Hedonist. Bonds: Religious, Rich. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shump Huckabee, Male Half-Orc Wizard 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 9 (-1)10 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp.


Social Check DCs


Dondon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair is knotted and matted. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.

History: When he was but 8 years old his parents immigrated from the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: An old rival family wants him found; and seeks redemption

Bonds: Attractive, Job, Immigrant, Criminal record, Family. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Dondon Nimblefingers, Male Halfling Adept 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp.


Social Check DCs


Emmeline Horner, Female Half-Elf [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears tattered old clothes. Her red hair is greasy and uncared for. Her fierce violet eyes like to dwell on things.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: She is terrified, and will act out of fear.

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Emmeline Horner, Female Half-Elf Expert 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. Red spinel (90 gp).


Social Check DCs


Nimble In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long yellow fur kept up in a rat tail. His eyes are a pleasant green.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Miller business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Athletic, Gifted. Bonds: Job, Religious. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Nimble In the Morning, Male Tabaxi Expert 2
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 9000 cp. 1 Good lock.


Social Check DCs


Ahrim Joy, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy green pantaloons and a blue scarf. He has wavy purple hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Rich, Job. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Ahrim Joy, Male Tiefling Sorcerer 2
Medium (6'6") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 13 (+1)17 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Silver comb with moonstones (300 gp). A roughly beaten golden orb (110 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gadreel Hope, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears black leather gloves, a black jacket, and tight pants. She keeps her white hair in a pixie cut. She is baby faced.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She works hard and plays hard.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and her religion dominates her actions

Ideals: Persistence, Logical. Flaws: Antagonistic, Hedonist. Bonds: Religious. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Gadreel Hope, Female Tiefling Rogue 4
Medium (5'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Jet (120 gp). Rose (60 gp). Golden yellow topaz (400 gp). Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Eldon Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear tan tank tops with brown pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. His hair is short and golden. His thin eyebrows rest above his beady hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: Eldon hails from a village terrorized by goblins. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Eldon Raulnor, Male Gnome Wizard 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp. 3 Holy water. 7 Acid flasks.


Social Check DCs

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