Dell Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white armored body suit, with a simple black line shooting up and back down. She is physically well-built. Her hair, while still mostly red, has prominent grey streaks. She wears an eyepatch.
Personality: Stoic and calm, she prefers to meditate than take action. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dell grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dell. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture.
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Abyssal, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallthra Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. She keeps her long chestnut hair kept up in a rat tail. Her green eyes dart from person to person.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bounty Hunter arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: A need for knowledge about a nearby landmark; and money/treasure
Ideals: Passionate. Bonds: Job, Rich, Adventurer. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
Possessions: 40000 cp. Obsidian (11 gp). Peridot (20 gp). Blue quartz (11 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ratanák Lester, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears white painted combat armor at almost all times, and sports empty pouches on his belt. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is extraordinarily eccentric. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.
Motivation: Wants to raise his children well; and regain custody of his daughter
Ideals: Logical, Fighting. Flaws: Insane. Bonds: Family. Occupation: Shoemaker
Voice: Whispers
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Solid gold idol (700 gp). Golden circlet with four aquamarines (2000 gp).
Althaea Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a tan shirt with thin black vertical stripes and white pants and is in decent physical shape. Her golden hair is cut short. Her eyes, though not visible through her cowl, are gray.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a great chef.
History: She was born at the edge of vast mountains. She was taken from her home at a very young age. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. She hasn't told them the truth, but wants to settle down with them.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants her loneliness to end
Ideals: Gifted, Fighting. Bonds: Nature, Slave, Has a crush. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3000 sp.
Zedaar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his sai ready. He has moderate length silver crest. He has gleaming, smiling red eyes.
Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of gnolls once and for all.
History: Zedaar hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of specialists.
Motivation: He wants revenge against gnolls.
Ideals: Fighting. Flaws: Addict, Secretive. Bonds: Enemies, Poor. Occupation: Bather
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 60000 cp. Carnelian (60 gp). Star rose quartz (60 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His eyes are gray and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.
History: Gifted from a young age, Chay studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Chay fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Gifted. Flaws: Shy, PTSD. Bonds: Poor, Adventurer. Occupation: Spy
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 44 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Deep blue spinel (1400 gp). Chalcedony (40 gp). Iolite (40 gp). Silver pearl (130 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Coral (130 gp). Malachite (7 gp). Violet garnet (1400 gp). Banded agate (7 gp). 1 Minor magic item.
Tyna Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Sporting a silver mohawk this woman's hair draws a lot of attention. Her eyes are likewise violet.
Personality: Tyna wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... Energy wise she seems alert and responsive.
History: Born to a Servant, her mother struggled to pay the bills. Like her mother and her sister before her, after school she went straight into learning to become a Interpreter. She became a Interpreter soon after.
Motivation: To be a Servant again; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Professionalism. Bonds: Attractive, Poor, Job. Occupation: Interpreter
Voice: Low and grunting
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 10)
Armor Class 13
Hit Points 84 (10d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1600 gp. Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1300 gp). Silver chalice with lapis lazuli gems (50 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (2000 gp). 1 Minor magic item.
Duvamil Ningel, Female Gnome [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her attire stands in sharp contrast to her quarterstaff, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair is brown and very short. Her eyes are violet.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has all her life been fascinated with poetry.
History: Born in the east to a Barkeep, Duvamil learned a great deal about her mother's area of expertise. Duvamil was born on a far eastern island where she grew up under the tutelage of her mother, an expert Barkeep. She has never given up on her poetry dream.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Artistic. Flaws: Emotional. Bonds: Attractive, Job, Immigrant. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 7)
Armor Class 14
Hit Points 64 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 17 (+3) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 700 gp. Azurite (10 gp).
Akmen Chant, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and carries shields. His chestnut hair is greasy and uncared for. He is baby faced.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Poor, Slave. Occupation: Locksmith
Voice: Russian accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Auran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Brass mug with jade inlays (200 gp). Carved bone or ivory statuette (30 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


