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NPC Generator

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Advanced [show]


Lamlis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears professional attire. With bright golden hair and a scraggly beard. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Lamlis embodies much of what other species detest in the Elves. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Religious, In love. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Lamlis Lathalas, Male Elf Druid 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 16 (+3)5 (-3)
Skills Arcana +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Freshwater pearl (10 gp). 4 Smokesticks. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is scrawny and has patchy orange fur. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a hunchback. His fur is orange and very short. He has green eyes and a pastel hat with a blue feather.

Personality: Stoic and calm, he prefers to meditate than take action. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. Three was born on a far southern island where he grew up under the tutelage of his father, an expert Dyer. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Artistic, Fighting. Flaws: Ugly. Bonds: Immigrant, Criminal record. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Three Shoe, Male Tabaxi Commoner 8
Medium (5'11") Tabaxi, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 10 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)8 (-1) 17 (+3)15 (+2)
Skills Medicine +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Eberdeb Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is unsatisfied with his job; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Depressed, Secretive. Bonds: Criminal record, Guardian, Job. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Eberdeb Timbers, Male Gnome Barbarian 14
Small (3'6") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 115 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Nature +7, Performance +6
Senses Passive Perception 13
Languages Common, Gnome, Auran, Infernal
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 2000 gp. Blue star sapphire (1600 gp). Freshwater pearl (5 gp). Red garnet (60 gp).


Social Check DCs


Alain Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has wavy auburn hair. Her face is covered beneath a completely black helmet.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Alain hails from a village terrorized by orcs. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her mother from journeying north to reunite her family. She used her abilities to travel the world and help people.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Ideals: Philantrophist. Flaws: Racist. Bonds: Enemies, Immigrant. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Alain Goodbarrel, Female Halfling Adept 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)14 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 300 gp. Aquamarine (1000 gp).


Social Check DCs


Varis Nailo, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'8" and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His left hand appears badly burned and disfigured. His auburn hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Varis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Varis. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and he has a crush on the local barber

Flaws: Antagonistic, Mundane. Bonds: Religious, Criminal record, Has a crush. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Varis Nailo, Male Elf Wizard 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Theriatis Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He carries a battered spear and tarnished sword as well. His long golden hair reaches down to his waist. His half smiles and gray eyes are beguiling and draw you in.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Attractive, Family. Occupation: Servant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theriatis Firahel, Male Half-Elf Aristocrat 15
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 61 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 7 (-2)10 (+0)
Skills Arcana +6, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 1100 pp. Jeweled anklet (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Gold music box (2000 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Antinua Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has a moderate pudge and is not very fit. She keeps her long blonde hair kept up in a rat tail. Her eyes, though not visible through her cowl, are blue.

Personality: She is almost excessively polite to everyone, even when angry. She takes great joy in being the best Barkeep in town.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She ran away from her former home and has been making her living as a Barkeep for the past few years.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Shy, Racist. Bonds: Job, Military, Family. Occupation: Barkeep

Voice: Spits words with contempt

Attributes [hide]

Antinua Lathalas, Female Elf Bard 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)17 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 gp. 1 Banded mail.


Social Check DCs


Mormo Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. He has done his best to style his purple hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: Mormo was born with his mother's beautiful face. Through the years after Mormo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mormo's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and to protect his home

Flaws: Racist, Addict, Antagonistic. Bonds: Attractive, Adventurer, Guardian. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Mormo Rapture, Male Tiefling Adept 2
Medium (6'8") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 330 gp. Star rose quartz (50 gp). Silver pearl (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Karash Northcott, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are hazel and catlike.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.

Motivation: He has decided he is irredeemable.

Flaws: Fearful. Bonds: Attractive, Guardian, Rich, Criminal record. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Karash Northcott, Male Half-Orc Monk 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 90 pp.


Social Check DCs

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