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NPC Generator

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Advanced [show]


Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This southern man tends to wear a large blue jacket. His clothes are grease stained in places. With a patchy blonde beard and wild blonde hair. His green eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a necromancer, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the south.

Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Poor, Immigrant, Mentor. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Arannis Iranapha, Male Elf Aristocrat 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)10 (+0) 13 (+1)10 (+0)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp.


Social Check DCs


Ozyman Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. He wears crescent spectacles with a black brim.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a necromancer, Ozyman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. He became a Glassblower soon after.

Motivation: He has passion for adventuring and risk; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Ozyman Smoothhands, Male Halfling Aristocrat 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Jet (50 gp). 1 Darkwood Shield.


Social Check DCs


Xappan Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is purple, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Xappan was born with his father's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Fortune-teller soon after.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and he'd like to take his coworkers down a peg

Flaws: Racist. Bonds: Poor, Attractive, Job, Family. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Xappan Grief, Male Tiefling Warrior 7
Medium (6'7") Tiefling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)12 (+1) 12 (+1)17 (+3)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Hadarai Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his tan robe and has his mace always slung over his shoulder. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is harsh and unforgiving.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Many illithids want him driven away; and revenge

Flaws: Antagonistic, Secretive. Bonds: Guardian, Nature, Enemies. Occupation: Server

Voice: Spits and sputters

Attributes [hide]

Hadarai Qualanthri, Male Elf Druid 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 5 (-3)13 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2200 sp. Chrysoprase (60 gp). Azurite (11 gp). Pink pearl (40 gp).


Social Check DCs


Antrara Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. Her scarlet crest is smooth and relatively long. Her eyes are a pleasant red.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a small toy that she constantly fidgets with.

History: Antrara was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic. Flaws: Depressed, Addict. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Antrara Hshhsstoroth, Female Dragonborn Monk 8
Medium (6'6") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)17 (+3) 10 (+0)10 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Elven, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Shoemaker. His dark red hair is heavily combed to the right. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He helped his mother out around the business and became quite the natural. He's also a talented Miller, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Greedy, Antagonistic. Bonds: Job. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Chem Sorrow, Male Tiefling Barbarian 4
Medium (5'8") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 9 (-1)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Vance, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, and carries nunchakus. His brown hair is smooth and relatively long. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Fearful, Disease. Bonds: Poor. Occupation: Actor

Voice: Dutch accent

Attributes [hide]

Everard Vance, Male Human Adept 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Terran, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 90 gp.


Social Check DCs


Ellywick Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her hair is long and auburn with streaks of black, and is pulled back with small tan clips. She is very pretty but has cold, dead eyes.

Personality: Ellywick wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Ellywick grew up listening to her father's many stories. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Attractive, Adventurer. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Ellywick Boondiggles, Female Gnome Rogue 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)5 (-3) 9 (-1)14 (+2)
Skills History -1, Nature -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Kithri Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her falchion. She wears a colorful flower in her red hair. She has a tattooed face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born to loving parents in a slum to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and someone believes her a fraud

Ideals: Philantrophist. Bonds: Attractive, Enemies, Poor. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Kithri Fatrabbit, Female Halfling Warrior 4
Small (2'10") Halfling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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