Adrik Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'2". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has moderate length white hair. He has a dull look in his green eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with a lost civilization.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: He desires power and/or immortality.
Flaws: Shy, Insane, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Miner
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 pp. 1 Half-Plate.
Ribbles Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with feathered hat. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Ribbles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ribbles's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: Regain custody of his daughter.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 7)
Armor Class 10
Hit Points 49 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Undercommon, Giant
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
Arava Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, she is an attractive figure. She dresses well, typically a more casual-formal manner. Her white crest is lengthy. Her fierce red eyes like to dwell on things.
Personality: While she acts the brute, she is far gentler than she would appear. Arava enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a brothel owner, Arava was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Arava abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she wants to meet her childhood hero
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Mentor, Adventurer. Occupation: Miller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 4 (-3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
Shava Withrethin, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who is well dressed, but even with her fine clothing she looks run-down. She has moderate length golden hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. Her divine abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She loathes her own lifestyle; and further expansion of business
Ideals: Gifted. Flaws: Depressed. Bonds: Slave, Rich, Job. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Ignan, Orc, Aquan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 3 Tanglefoot bags.
Prosperine Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her rapier. She keeps her long blue hair kept up in a rat tail. Her skin is flawless and her silver eyes scan people very quickly.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born several months after her mother was called into army service. When Prosperine reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 800 sp.
Ootah Marston, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tattered old clothes. Her hair, while still mostly chestnut, has prominent grey streaks. Her eyes are likewise amber.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Ootah grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A need for knowledge about a nearby landmark; and wants a kiss
Ideals: Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Shoemaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 800 gp. Blue quartz (11 gp). Golden pearl (60 gp). Moss agate (11 gp). Deep blue spinel (1300 gp).
Merihim Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a green armored body suit, with a simple black line shooting up and back down, and is pretty ugly. His hair is cut close to his head. His face is scarred and worn.
Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Gardener
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 43 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 6000 sp. 1 Minor magic item.
Traulam Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she tends to wear a large tan jacket. She is bald on top and has large brown tufts of hair around her ears. Her green eyes are slightly larger than normal.
Personality: Eccentric and domineering, Traulam will drive conversation. Traulam is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the south her family was never financially stable. After coming to the age of reason, Traulam took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been saving her money to try and buy her brother's freedom.
Motivation: She'd like to take her coworkers down a peg; and to unite with her brother
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Family, Poor, Job. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp. Golden yellow topaz (200 gp). Jet (150 gp). Red garnet (150 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
Korinn Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a green collared shirt and red skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She sports a flattop crest cut. She is missing an eye and her face is severely sunburned. Her one remaining eye shines red.
Personality: Korinn is depressed about a lot of things. She tends to be a nihilist. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the south to a Gardener, Korinn learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Gardener hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Gardener like her mother before her.
Motivation: She is unsatisfied with her job.
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Job, Poor. Occupation: Gardener
Voice: Smooth and feminine
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!