Naeris Meliamne, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears blue trousers with white and violet striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Naeris is depressed about a lot of things. He tends to be a nihilist. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small forest village. In his 14th year, his parents were killed by a illithids raid, leaving Naeris alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids; and someone believes him a fraud
Ideals: Optimist. Flaws: Insane, Depressed. Bonds: Nature, Enemies. Occupation: Mason
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 11)
Armor Class 14
Hit Points 43 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2400 gp. Alexandrite (1600 gp). Azurite (15 gp). Eye agate (15 gp). Blue quartz (15 gp). Tiger eye turquoise (15 gp). Smoky quartz (80 gp).
Vorka Brent, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman dresses well, typically a more casual-formal manner. She has a penchant for wearing a ring with an oversized amber on her left hand. Her silver hair, when down, is lengthy. Her blue eyes have a joyful gleam in them most of the time.
Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Junk Dealer, who enjoyed hunting, Vorka was taken on many hunting expeditions. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and she desires power and/or immortality
Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Nature. Occupation: Scribe
Voice: Dark and ominous
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 7 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: Hematite (4 gp). Eye agate (4 gp). Chrysoprase (80 gp). Black pearl (1300 gp).
Liftrasa Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright black hair. She tend to wears goggles to shield her eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She also is a firm believer in the womanly ideal.
History: Born in the south to a Mason, Liftrasa learned a great deal about her mother's area of expertise. Liftrasa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 18 (+4) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 300 sp.
Ovina Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a worn and beaten armor. Her head has been shaved. Her eyes are likewise green.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has all her life been fascinated with painting.
History: Born in the east to a Beggar, Ovina learned a great deal about her mother's area of expertise. She was an athlete and attended two major summer competitions. She never won. She has never given up on her painting dream.
Motivation: Expand her business.
Ideals: Artistic, Athletic. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 50 gp.
Williamina Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. She keeps her silver hair in a pixie cut. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She loves telling others what to do and how they should feel about things. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. She now travels the world, in search of power and loot.
Motivation: Money/treasure; and she wants to meet her childhood hero
Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Painter
Voice: Posh accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 600 sp. A roughly beaten golden orb (110 gp). Large well-done wool tapestry (500 gp).
Seraphina Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has a moderate pudge and is not very fit. She wears her brown hair up in a very large beehive style do. Her green unseeing eyes seem to look past you.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is obsessed with a lost civilization.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Seraphina grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Seraphina. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break.
Flaws: Disease. Bonds: Nature, Adventurer, Military, Criminal record. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 82 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Gold and ruby ring (6000 gp). Gold and topaz bottle stopper cork (600 gp). Silver comb with moonstones (600 gp). Jeweled electrum ring (2000 gp). A roughly beaten golden orb (120 gp). Sapphire pendant on gold chain (2800 gp). Old masterpiece painting (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). 1 Medium magic item.
Anne Ridley, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Her hair is short and auburn. Her brown eyes are slightly larger than normal.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a minor phobia of water and hates getting wet.
History: Anne was born with her mother's beautiful face. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: She is terrified, and will act out of fear.
Flaws: Terse, Fearful. Bonds: Rich, Attractive, Criminal record. Occupation: Mason
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 11)
Armor Class 9
Hit Points 32 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 500 gp. Tiger eye turquoise (10 gp). Chalcedony (70 gp). Hematite (10 gp). Golden yellow topaz (1300 gp). Lapis lazuli (10 gp). Moss agate (10 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naivara Horineth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her silver hair is greasy and uncared for. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born to a pair of adventurers, Naivara grew up listening to her mother's many stories. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now travels the world, in search of power and loot.
Motivation: Wants to raise her children well; and obtaining odd cultural elven artifacts is her passion
Flaws: Ugly, Antagonistic, Shy, Insane. Bonds: Adventurer, Family. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 150 gp. Moonstone (80 gp).
Loopmottin Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She is physically well-built. Her silver hair is cut short. She tend to wears goggles to shield her eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Sold as a small child to a necromancer, Loopmottin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To clean up the streets; and wants to have a good time and be beloved
Ideals: Optimist, Justice. Bonds: Mentor, Adventurer, Guardian. Occupation: Seamstress
Voice: Relaxed voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 65 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 300 gp. Aquamarine (900 gp). Moss agate (6 gp). Aquamarine (900 gp). Hematite (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
