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NPC Generator

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Advanced [show]


Agnes Blakely, Female Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across her face, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her white hair is cut short. She wears crescent spectacles with a black brim.

Personality: She is overprotective of those who hire her services. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Agnes was born the youngest of three triplets. Her mother took her hunting and taught her how to get in the mind of other creatures. She now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Half-Orc people; and she has passion for adventuring and risk

Flaws: Racist. Bonds: Guardian, Adventurer, Family, Nature. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Agnes Blakely, Female Human Monk 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)7 (-2) 5 (-3)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 120 gp.


Social Check DCs


Balimaar Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a grey shirt with thin white vertical stripes and pastel pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.

History: Balimaar was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He ran away from his former home and has been making his living as a Dyer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Passionate. Flaws: Selfish. Bonds: Job. Occupation: Dyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Balimaar Hornsby, Male Human Expert 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Beast Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large brown jacket. He wears a small hat to hide his balding. He has blue eyes and a brown hat with a grey feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the west to a Navigator, Beast learned a great deal about his mother's area of expertise. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Beast began to lead the lost caravan. He then took over the family business and is one of the better Navigator for hire.

Motivation: He wants revenge against drow; and to protect his home

Ideals: Entrepeneur. Bonds: Attractive, Job, Enemies, Guardian. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Beast Hummingbird, Male Tabaxi Paladin 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 112 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)16 (+3) 12 (+1)14 (+2)
Skills Deception +6, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Puyet Rowley, Female Half-Orc [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it, marred by chocolates. Her long chestnut hair is drawn into a two foot long braid. She has several tiny amber earrings on each ear.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Puyet lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Stableman they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.

Motivation: She has money and likes to spend it; and doesn't want to be a animal trainer and was forced into it by her family

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Puyet Rowley, Female Half-Orc Bard 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)8 (-1) 11 (+0)9 (-1)
Skills History +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Old masterpiece painting (2100 gp). 1 Minor magic item.


Social Check DCs


Karash Cholmondeley, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears bulky white painted plate armor. He wears his hair in dreadlocks. He has several tiny opal earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and his religion dominates his actions

Ideals: Disciplined. Bonds: Rich, Family, Mentor, Religious. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Karash Cholmondeley, Male Half-Orc Commoner 4
Medium (6'10") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)6 (-2) 14 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Blue sapphire (500 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (800 gp).


Social Check DCs


Mardnab Leffery, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears just a blue suit. She has wavy brown hair. Her gray eyes have a joyful gleam in them most of the time.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is frequently practicing swordplay.

History: Born in the south her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Gardener soon after.

Motivation: She loathes her own lifestyle; and wants to open a new tavern

Flaws: Antagonistic, Depressed. Bonds: Military, Poor, Job. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Mardnab Leffery, Female Gnome Commoner 8
Small (3'2") Gnome, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)11 (+0) 17 (+3)10 (+0)
Skills Nature +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1

Possessions: Iolite (20 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (1500 gp). Sardonyx (20 gp).


Social Check DCs


Anthony Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His black hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: Always inclined to offer people food he seems plenty friendly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Shoemaker, his mother struggled to pay the bills. He has had some formal writing training, and achieved minor success. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Athletic, Philantrophist, Artistic. Bonds: Has a crush, Poor. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Anthony Shelley, Male Human Rogue 10
Medium (5'5") Human, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Performance +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 15000 sp. Clear bright green emerald (3000 gp).


Social Check DCs


Murgen Marston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is cut short. Her fierce violet eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her father raised her in a mountain cabin. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Murgen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Murgen. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting, Justice. Bonds: Nature, Criminal record, Family. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Murgen Marston, Female Half-Orc Warrior 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Ahinar Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is well dressed, constantly wearing a blue suit, white shirt, and black tie. She has wavy white hair. Her face is scarred and worn.

Personality: Ahinar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is lazy and tries to find solutions quickly.

History: Ahinar was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Extrovert. Flaws: Ugly, Lazy. Bonds: Poor, Adventurer. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Ahinar Ilphelkiir, Female Elf Fighter 10
Medium (4'11") Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1900 gp. Jeweled anklet (2000 gp). Solid gold idol (400 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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