Nim Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean tan cloak covering his clean studded leather. He has a white handlebar mustache and slicked back white hair. His eyes are amber.
Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Nim was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He's also a talented Carter, but doesn't like to broadcast it.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Ugly, Shy, Impulsive. Bonds: Job. Occupation: Tailor
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Werydd Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. She carries with her a set of bows on her belt, each one with a ruby on the hilt. She keeps her blonde hair in a flapper bob. Her eyes are green and catlike.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in a small forest village. Werydd was born on a far southern forest where she grew up under the tutelage of her mother, an expert Cook. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Weaver again.
Ideals: Fighting. Bonds: Job, Adventurer, Nature, Immigrant. Occupation: Cook
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Aquan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Olgoth Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His red hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg
Flaws: Ugly, Fearful. Bonds: Job, Nature, Debt. Occupation: Carter
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 15)
Armor Class 7
Hit Points 98 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 5 (-3) | 18 (+4) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +2 / 4d8-3, Grapple +2
Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (100 gp). Solid gold idol (400 gp). Gold music box (4000 gp). 1 Medium magic item.
Gale Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. She has done her best to style her cinnamon fur to look like a famous performer. Her blue eyes have a joyful gleam in them most of the time.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a brothel owner, Gale was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Gale abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero
Ideals: Joker, Extrovert. Bonds: Rich, Attractive, Mentor, Adventurer. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Damakos Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting black shirt and pants. He has dyed his greying black hair a little too much giving a sharp black color. His white eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Damakos is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Justice. Flaws: Terse. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp.
Dynamic Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a pastel shirt with thin black vertical stripes and red pants. He wears a colorful flower in his orange fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tabaxi Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Attractive, Adventurer. Occupation: Engraver
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 35 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: Zircon (40 gp). Banded agate (6 gp). Jasper (40 gp). Moonstone (40 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pennie Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a colorful flower in her golden hair. Her face is covered beneath a completely black helmet.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a ruthless business woman, a trait she acquired from her father.
History: Pennie was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the north.
Ideals: Entrepeneur, Athletic. Flaws: Greedy. Bonds: Attractive. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 48 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
Possessions: 900 gp. Azurite (12 gp). 1 Minor magic item.
Gillyd Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has styled her red hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is a ruthless business woman, a trait she acquired from her mother.
History: Gillyd was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered poetry. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: She feels threatened by others; and she is wracked by social anxiety
Ideals: Artistic, Entrepeneur. Flaws: Disease, Fearful. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 24 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp. 1 Half-Plate.
Gimurt Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized topaz on his left hand. His brown hair is singed and shortened. His eyes are violet and beady.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.
History: Gimurt was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 250 gp.
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