Andram Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in green turtlenecks beneath a blue coat with brown slacks. He is physically well-built. His white hair is long and unkept. His face is scarred and worn.
Personality: Andram is depressed about a lot of things. He tends to be a nihilist. He also is a firm believer in the manly ideal.
History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the west, certain he would find work there.
Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear
Flaws: Ugly, Depressed, Impulsive, Fearful. Bonds: Immigrant. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 1000 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (1900 gp). Gold music box (1000 gp). Solid gold idol (700 gp). Silver comb with moonstones (200 gp). Jeweled anklet (1000 gp). An abacus with copper, silver and gold markers (40 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Cloth of gold vestments (40 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kellen Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He wears his auburn hair up in a very large beehive style do. He has amber eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Kellen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south, but his parents moved at a very young age to the north. His childhood dream was to be a Miner, but he was a colossal failure. He struck the Beggar job and began his own company from there.
Motivation: He desires power and/or immortality; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Shy, Hedonist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Beggar
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 14000 cp. Chalcedony (80 gp).
Herleva Compton, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her white hair is styled in orderly dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sold as a small child to a brothel owner, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She feels kind of lost in life; and wishes to resurrect an old love
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, In love, Mentor. Occupation: Masseuse
Voice: Posh accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 80 gp. Rhodochrosite (11 gp).
Bimpnottin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan trousers with grey and black striped suspenders. She wears various colorful collared shirts, and carries shortbows. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.
History: Bimpnottin hails from a village terrorized by goblins. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Fighting, Gifted, Logical. Bonds: Enemies, Rich. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 12000 sp.
Herleva Garrick, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. She wears a feathered hat to cover her moderate length white hair. Her gray unseeing eyes seem to look past you.
Personality: Herleva hangs on like a leech to those who appreciate her. It was this clingy personality that held back her poetry career. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Born to a pair of adventurers, Herleva grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She has comitted a past crime that haunts her to this day; and to reunite with her old friends
Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Criminal record, Adventurer. Occupation: Sailor
Voice: Dark and ominous
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Undercommon
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Dalaba Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue tunic with green highlights, and long tan pants that bunch up around her shoes. Her chestnut hair is styled in orderly dreadlocks. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: When she was but 4 years old her parents immigrated from the east. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Dalaba and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Antagonistic, PTSD. Bonds: Attractive, Slave, Immigrant, Military. Occupation: Junk Dealer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1200 gp. Hematite (12 gp). White pearl (120 gp). Banded agate (12 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tree Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown deerstalker hat and brown clothes. She wears a colorful flower in her brown fur. Her face is covered beneath a completely black helmet.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was a mechanic, and taught her how to fix just about anything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Persistence. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 77 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 5000 sp. Alexandrite (700 gp). Malachite (8 gp). Amber (110 gp). Alexandrite (700 gp). Obsidian (8 gp). Hematite (8 gp). Moonstone (30 gp).
Dayereth Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: A deeply religious man he believes everything happens for a reason. Dayereth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Logical. Flaws: Ugly, Hedonist. Bonds: Religious. Occupation: Shepherd
Voice: Hollow voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Miles Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Guard, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His head has been shaved. His eyes are hazel.
Personality: Eccentric and domineering, Miles will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Job, Military. Occupation: Guard
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
