Quick Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His orange fur is knotted and matted. His blue unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Quick lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has been saving his money to try and buy his brother's freedom.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Flaws: Ugly, Disease, Antagonistic, Forgetful. Bonds: Poor, Family. Occupation: Knight
Voice: Scottish accent
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Neutral (CR 17)
Armor Class 10
Hit Points 128 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
Possessions: 7000 gp. Bloodstone (20 gp). Violet garnet (800 gp). Rose (20 gp). Silver pearl (140 gp). Black pearl (800 gp). Amethyst (140 gp). Rose (20 gp). Iolite (20 gp). Black pearl (800 gp). Obsidian (16 gp). Hematite (16 gp). Red spinel (140 gp). Malachite (16 gp). Deep green spinel (140 gp). Red-brown spinel (140 gp). Blue quartz (16 gp). Deep blue spinel (800 gp). Alexandrite (800 gp). Fire opal (500 gp). Red garnet (140 gp). Sardonyx (20 gp). Lapis lazuli (16 gp). Eye agate (16 gp). Blue quartz (16 gp). Banded agate (16 gp). Lapis lazuli (16 gp). Malachite (16 gp). Golden pearl (140 gp). Banded agate (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shamash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His scarlet crest is unkempt and raggedy. His face is scarred and worn.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with his god.
History: Shamash was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Emen Heiser, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she has a large white mantle and cape that has been intricately interwoven into her tan robe. She wears a small hat to hide her balding. Her face is covered beneath a completely black helmet.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 14)
Armor Class 13
Hit Points 108 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 16 (+3) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Giant, Halfling, Infernal
Attacks Melee +9 / 4d6+4, Ranged +8 / 4d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 gp. Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Iolite (40 gp). Tiger eye turquoise (16 gp). Silver pearl (160 gp). White opal (1500 gp). Carnelian (40 gp). Jade (160 gp). Banded agate (16 gp). Star rose quartz (40 gp). Sardonyx (40 gp). Red garnet (160 gp). Amber (160 gp). Black pearl (1200 gp). Peridot (40 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear brown tank tops with green skirt. She has no fur. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Prone to second guessing herself, she comes off as nervous. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Many giants want her driven away.
Flaws: Ugly, Insomniac, Shy. Bonds: Enemies, Rich. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Ignan
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 220 pp. Emerald (1600 gp). Tiger eye turquoise (12 gp). Blue quartz (12 gp). White pearl (150 gp). Chrysoberyl (150 gp). Moss agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ea Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears green leather gloves, a green jacket, and tight pants. Her chestnut hair is knotted and matted. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is a Gardener first and foremost. She believes firmly that knowledge should be universal. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born the only child of a wealthy merchant. Her parents enrolled her in a Adept school at a young age so that she could practice her psionic talents. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west.
Ideals: Opinionated, Entrepeneur, Gifted. Flaws: Addict. Bonds: Job. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate.
Lilith Dignity, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length brown hair. She is baby faced.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lilith fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Athletic, Gifted. Flaws: Insomniac. Bonds: Religious. Occupation: Body Guard
Voice: Soft and mumbly
Attributes [hide]
Medium (4'8") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 600 sp.
Gunter Rodney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fancy grey suit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Secretive. Bonds: Attractive, Slave. Occupation: Interpreter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 sp.
Bertram Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. He keeps his golden hair in a pixie cut. His blue unseeing eyes seem to look past you.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Junk Dealer mother left him crippled. He has built up a small fortune and can afford his own way.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Justice. Flaws: Disease, Hedonist. Bonds: Rich. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 8 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Dorn Lincoln, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He carries with him a set of swords on his belt, each one with a ruby on the hilt. He wears his hair in dreadlocks. His thin eyebrows rest above his beady violet eyes.
Personality: He speaks before he thinks and is too direct. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dorn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To prove his worth to the world.
Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Has a crush, Military. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
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